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Showing posts with label Full Metal Alchemist: Brotherhood. Show all posts
Showing posts with label Full Metal Alchemist: Brotherhood. Show all posts

Monday, December 31, 2012

Top 5 Anime of 2012

My feelings toward the anime I viewed this year were overall quite positive, even though not all of the classics that I set out to watch made this list. But the surprises that were in store were quite welcome, with Serial Experiments Lain and Casshern Sins proving among the freshest entries into the science fiction genre. Ghost in the Shell proved disappointing, but series like Fullmetal Alchemist: Brotherhood, Cowboy Bebop, and Darker Than Black: Gemini of the Meteor more than made up for it (that last series came just a hair shy of making this list). As I begin working my way through new anime for 2013, here are the five anime I was most impressed with in 2012 - keep in mind that, as with my top five video games of the year, the rankings do not necessarily reflect the ratings I ascribed to them, but rather are a reflection of my own personal enjoyment in watching them.


#5 - Casshern Sins: As mentioned in my review of this series, Casshern Sins presents a breathtakingly beautiful vision of a world on its way to extinction. This is one of the most fresh and original post-apocalyptic tales I've experienced in recent years, and it is thanks in large part to the fact that the cast is almost entirely devoid of humans. Instead, the world's remaining populous is comprised primarily of robots - robots who have discovered they are mortal, thanks to Casshern's unleashing the Ruin. The way that these robots take on human characteristics or even behave in ways they believe to be human is as entertaining as it is unsettling, as there is little to compare them to in this increasingly devoid realm. Meanwhile, Casshern's need to conquer his destructive side and learn just who he is and what he has done, as well as the manner in which he learns from each individual he meets, fuels the main story arc.

#4 - Serial Experiments Lain: The more experimental a sci-fi anime is, the greater tendency it has to be highly-polarizing. In the case of Serial Experiments Lain, my viewing experience was one so bizarre yet fulfilling - a feeling that can only be accurately compared to my first viewing of Neon Genesis Evangelion. Lain is incredibly trippy, and the series raises just as many questions as it answers. But it's a wonderfully inventive product of 1990s grunge culture and new wave industrial science fiction.

#3 - Mobile Suit Zeta Gundam: I'm a huge fan of Gundam and tend to be partial to the Universal Century series over the Alternate Universe visions of this long-standing mecha powerhouse. I have a real appreciation for everything that was accomplished with Zeta Gundam in solidifying a number of characteristics that would appear in nearly every Gundam series thereafter. Sure, the dialogue is cheesy at times, and the battles often take on a back-and-forth approach for large portions of episodes. But on the larger scale, the writing is solid, the mobile suit designs very creative, and the characters quite the likeable bunch. The dynamic that Lt. Quattro and Kamille share is easily one of my favorites in the metaseries, and the fact that there's a balance of cast members new and old makes the show all the more accessible.

#2 - Akira: I'm quite fond of early science fiction/speculative fiction works like those by Aldous Huxley and Ray Bradbury, and Akira certainly carried a similar tone throughout. I'm also a diehard fan of Neon Genesis Evangelion, and to see one of its predecessors handled so perfectly was a real treat. Though I've seen a fair number of standalone anime films in my day, there are not many that I consider to be at the caliber of full-fledged series. But Akira is an incredible achievement for its day, and ranks as one of my very favorite anime films.

#1 - Fullmetal Alchemist: Brotherhood: I fell in love with the 2003 quickly after starting it, and though I realize it deviated heavily from the manga source material, I still found the development of plot and characters a major step up from most other anime. Fullmetal Alchemist Brotherhood cranks it up another notch, having better focus in mind from the outset. Though the first dozen episodes are rather fast-paced, the remainder of the series is handled brilliantly as Ed and Al search for a way to restore their bodies. The story feels more complex due to its following a now-completed source material, and the story of the brothers Elric is easily one of the most wonderfully human tales expressed in any modern fantasy epic.

Saturday, December 29, 2012

2012 Year in Review: Anime

One of my major goals this past year was to view a number of anime considered classics by the community/fanbase. While I still feel there are a number of 'classics' I have yet to tackle, I conquered a few major titles this year, as well as some series and films that I simply wanted to watch based on my own personal interest. As a whole, my feelings toward the anime I viewed this year were rather positive - there was only one in the bunch that left a strikingly negative impression upon me. Even something like Deadman Wonderland, a series that I would probably not have otherwise watched had it not aired on the revived Toonami, proved interesting, to say the least. There are a number of series and films I hope to complete in 2013, but before I begin any of those, here is a recap of every anime I reviewed in 2012.


Darker Than Black: Gemini of the Meteor: Her brother Shion and father having left home in the wake of a number of organizations targeting them, young Suou Pavlichenko is left confused as she finds herself wrapped up in the affairs of Contractors. Misaki Kirihara is still present, though her role is scaled back in order to balance the story between Suou's coming of age and learning what being a Contractor is all about and Hei's rediscovering his own aims as he has become a shadow of his former self. The question of where Contractors and humans meet at crossroads is brought back into the spotlight, manifesting more prominently through Suou but also drawing out some comedic moments from the doll July, who grows attached to the lead cast over time. Though the last few episodes feel forcibly convoluted, this sequel series as a whole is far more streamlined and focused than the first. My rating: 9

The Animatrix: An interesting collection of short anime episodes, The Animatrix presents many different interpretations of The Matrix. Some tales focus on events that precede the core films, while most are side stories that bear loose or even zero connections to the major players of the series. There are a few lackluster tales in the batch, but for the most part The Animatrix proves a solid collection. My rating: 8.25

Mobile Suit Zeta Gundam: Sequel to the series that effectively defined the rules of the mecha genre, Zeta Gundam takes the vision of space colonies and mobile suit combat a step further and puts a more serious and notably darker tone on the story. Many years after the end of the infamous One Year War, the Earth Federation has set up a sort of police force known as the Titans to keep the colonies in line and prevent further uprisings. Unfortunately, the Titans abuse their power, sparking the forces of the A.E.U.G. (Anti-Earth Union Group) to retaliate and expose the Titans' trail of tyranny and terrorism. Lt. Quattro Bajeena, ace pilot of the A.E.U.G., takes aspiring Newtype pilot Kamille Bidan under his wing while hero of the One Year War Amuro Ray takes a backseat to other cast members new and old. As a series originally released in 1985, Zeta Gundam has its silly moments, but it is a classic sci-fi epic through and through and delivers a fantastic sequel story to one of the most groundbreaking anime of all time. My rating: 8.75

Akira: What served as inspiration for other highly experimental anime like Neon Genesis Evangelion has become, in and of itself, a classic of its genre. Tetsuo and Kaneda are rebellious teens who engage in gang races and fights from the seats of their futuristic motor bikes. That is, until Tetsuo is taken away by an unknown organization and subjected to all manner of testing. His kidnappers hope to find a new host that can rival Akira, a legendary child whose mental abilities far surpassed those of any other human. Meanwhile, Tokyo is on the verge of civil war, with protesters going toe-to-toe with police and civilians getting caught in the crossfire. Determined to find out just what happened to his friend, Kaneda seeks out one rebel group in hopes that their connections and skill set might provide him the edge he needs. My rating: 9


Resident Evil Degeneration: Though the trailers for Resident Evil Degeneration highlighted a zombie outbreak in an airport, that is only half the story. As series' veterans Leon Kennedy and Claire Redfield peel back layers of the larger story, they discover two separate leads - Leon attempts to track down local Curtis Miller, who was spotted in the airport moments before the outbreak occurred, while Claire looks into a pharmaceutical company named WilPharma. The character models are well-rendered, with plenty of attention to detail like scuffmarks on battle gear and loading mechanisms on firearms. The character models tend to look better when in a heated action scene than when casually walking and talking, however. The action scenes themselves are intense and exciting, if not over-the-top ridiculous. Degeneration revisits territory plenty familiar to Resident Evil fans, but serves as a decent tie-in film. My rating: 7

Sgt. Frog (season two): Avoiding the few low points that came into play during season one, the second season of Sgt. Frog has better footing from the outset. Keroro and his Armpit Platoon have still not yet managed to conquer Pekopon (Earth), but there are plenty of half-baked plans waiting to be hatched. Season two focuses less on parodies of other works, due in large part because the show has better defined itself since the first outing. That said, the parodies it does execute in season two cover a wider range, from the likes of Evangelion to Saturday Night Fever. The show maintains its signature style of humor, with most jokes being appropriate for viewers of all ages but also sneaking in a few that will be better appreciated by older viewers. My rating: 9

Ghost in the Shell: Considered one of the most important and influential anime films of the 1990s, Ghost in the Shell follows Motoko Kusunagi and her team as they seek to unravel the mystery of a hacker known as the Puppet Master. In a world where humans are comprised as much by electronic components as they are organs and flesh, it becomes clear that the Puppet Master is no ordinary criminal, as each lead pulls back another layer of the plot. The idea of the lines between man and machine blurring are familiar to the sci-fi genre, and Ghost in the Shell explores them at only the most basic level. The story simply ends at the moment it is getting good, leaving the whole experience disappointing and seemingly incomplete. My rating: 6.5

Cowboy Bebop: Spike, Jet, Faye, Ed, and Ein make up the ragtag crew of the Bebop, and whose dynamic ultimately plays out like one comically dysfunctional family. As they chase bounties across the galaxy, they run into many different individuals and organizations, most of whom end up bringing along more trouble than Spike and company planned on. But the rounded skill sets the crew possesses is sure to get them out of any pinch, and there's always a few catchy tunes to accompany each action-packed episode. Each planet the crew visits paints a distinctly different vision, from a dusty desert to a giant space casino. My rating: 9

Redline: In the vein of F-Zero, Redline sees racer JP competing at ludicrous speeds with other racers that use anything from traditional wheeled vehicles to crawlers and transformable mecha. The film is hyper-stylized, intensely colorful, and a real visual treat. The story of JP and his partner Frisbee's ties with the mafia make for a decent backstory, while the hidden secrets of Roboworld are considerably less inspired. The film begins innocent enough in nature, though the second half makes clear the fact that this is not a film meant for younger viewers, with a sudden and substantial inclusion of mature content. My rating: 7.25


Mobile Suit Zeta Gundam: A New Translation: a retelling of the 1985 classic mecha series, this three-part film compilation becomes more visually pleasing as it progresses, with the second and third entries utilizing far more digital animation than the first film. Though there is a lot of content cut out in order to accommodate for each film running a little over an hour and a half, most of it is the back-and-forth battle sequences, and thus the films are able to retain the core content and most memorable moments from the original Zeta Gundam anime. The new visuals look gorgeous, though the old animation is layered over with a grainy filter that makes it look unnecessarily aged - something that the original anime's DVD release did not have. With Bandai having put so much work into rendering scenes with new-school animation, it begs the question as to why they didn't remake the films in their entirety. That said, the Mobile Suit Zeta Gundam: A New Translation trilogy is a huge step up from the typical 'cut-and-paste' approach that most compilation films adopt. My rating: 8.25

Fullmetal Alchemist: Brotherhood: A retelling of the Fullmetal Alchemist story, now more closely tied to the manga source material, FMA: Brotherhood once again sees brothers Edward and Alphonse Elric searching for a means to return their bodies to normal after a fateful attempt to revive their dead mother cost Edward an arm and a leg and Alphonse his entire human body. The first dozen or so episodes speed by, with Studio Bones apparently under the assumption that most viewers are already familiar with the 2003 anime. From there, however, the pacing is handled darn near perfectly, with Ed, Al, their allies in Amestrian military, Xingese prince Ling, Ishvalan rogue Scar, and the mysterious Homunculus earning sufficient time to develop. Brotherhood carries a darker tone throughout than the 2003 anime, but is also host to storytelling of a more consistently high quality. In short, Fullmetal Alchemist is a modern fantasy epic that can go toe-to-toe with giants of the genre, presenting a genuinely emotional and human story from start to finish. My rating: 10

Deadman Wonderland: An experimental prison facility/amusement park serves as a twisted and shocking environment for young Ganta, a student who has been wrongly accused of mass murder. Ganta learns that, even with his superhuman Deadman powers, he will need to rely on the help of friends and allies if he hopes to break out of the prison. Though a highly original concept, the creative team seems to trip over themselves at times, with the subplots that would actually prove beneficial to the grander story left unexplored in favor of those that explore less important (and subsequently less interesting) supporting characters. My rating: 7.5


Durarara!!: A presentation of modern day city life in Japan with elements of fantasy and folklore sprinkled throughout, Durarara!! is host to a broad range of characters, each of whom sees a surprisingly full development during the series' twenty-six episode run. There are two major story arcs - the first focused on the headless rider Celty as an urban legend, while the second delves deeper into a dark fantasy scenario as well as the game being 'played' by antagonist Izaya that everyone is seemingly a part of. There are many different perspectives presented as the plot unfolds, so while it might seem like one subplot has been resolved in a single telling, this is not always the case. There are a couple of loose ends left by the series finale, but as a whole the anime does well to wrap up each character's story. My rating: 8.25

Serial Experiments Lain: A product of the late 1990s grunge culture and revival of science fiction anime, Serial Experiments Lain is an existentialist piece that explores the familiar territory of the dividing line between man and machine, albeit in a much different manner than one might expect. The Wired (the series' parallel to the World Wide Web) is a medium through which the titular character seeks information on the suicide of her classmate, as well as a number of experiments and theories surrounding the possibility of the Wired as a separate, yet fully realized world. As Lain becomes increasingly concerned about her own well-being and paranoid about the actions of people around her, she begins hacking and heavily modifying her Navi computer, and in turn discovers the true potential her psyche holds when exposed to the Wired. A trippy show, no doubt, but Lain is by far one of the most complex and thought-provoking of all the landmark anime that emerged in the mid to late 1990s. My rating: 9

Fullmetal Alchemist: The Sacred Star of Milos: A sidestory to the larger Fullmetal Alchemist: Brotherhood tale, The Sacred Star of Milos is actually quite removed from Ed and Al's struggle with the Homunculus. There are brief appearances by Mustang, Hawkeye, and Winry, but the film is primarily concerned with siblings Ashley and Julia Crichton, whose parents were skilled alchemists murdered many years ago. There is a rumor that implies that a philosopher's stone may be held somewhere within the curious border locale of Table City, and constant skirmishes between the Black Bats - a rebel squad from the slums - and the local Amestrian military are as much of a threat to the region's stability as the forces of Creta that lie just beyond the border. The film is notably dark, not unlike the later episodes of the main anime, though the primary villains all fit stereotypical 'evil mastermind' roles. My rating: 7.75

Iron Man: As is typical of Madhouse, the animation in Iron Man is fantastic. Unfortunately, the story ends up getting confused, as the initial problem of Tony Stark's new Iron Man Dio suit being stolen is sidetracked by the appearance of the forces of Zodiac to the point where it is almost forgotten entirely. Each time Tony Stark faces off against one of the members of Zodiac, he gets his butt handed to him before he manages to gather his bearings and defeat the menace of the day. Created first and foremost for fans of Iron Man, this anime falls prey to a number of cliché subplots and simply does not stack up to the quality of the comic books or live action films from which it draws inspiration. My rating: 6.75


Casshern Sins: A most gorgeous vision of a world headed toward extinction, Casshern Sins is one of the most original post-apocalyptic works to be realized in any entertainment medium in recent years. The focus is placed on Casshern, a super-powerful being who is not entirely sure who he is or what he has done, though nearly everyone else seems aware of Casshern having killed Luna and in turn bringing about the Ruin, a disease that slowly rusts away the remaining robots. There are few humans left, and now that the robots are effectively mortal, they begin to adopt human characteristics - or, at the very least, behave in ways they believe to be human. Casshern's role as both villain and savior is an interesting combination, and he must learn to control his destructive nature before he can trust his companions as well as himself. My rating: 9.25

Dragon Ball Z: Wrath of the Dragon: The warrior Tapion was once trapped in a music box as a means to seal away a great beast known as Hirudegarn. When a deceitful alien tricks the Z Fighters into opening the box, the threat of Hirudegarn is unleashed on a nearby city and the Z Fighters attempt to fight it while Tapion hopes to keep the creature at bay with his magical ocarina. Tapion acts as a sort of Big Brother to Trunks, and their interactions echo through events in the main series. My rating: 8

Dragon Ball Z: The World's Strongest: Dr. Wheelo, now freed from his icy prison, seeks to evaluate the power of the world's strongest warriors, gathering Master Roshi, Piccolo, Goku, Krillin, and Gohan in his massive scientific research facility. Dr. Wheelo intends to pit the Z Fighters against his own artificially-created warriors, and then implant his brain in the body of whoever comes out on top. The 'mad scientist' routine is underwhelming, but the fact that the cast is limited to a few key characters helps it stay on track better than some of the later Dragon Ball Z films. My rating: 7

Monday, December 24, 2012

25 Days of Anime - #2: Fullmetal Alchemist: Brotherhood


Easily my favorite fantasy epic of all time, the story of the brothers Elric is wildly original, action-packed, and genuinely emotional. Edward and Alphonse are lead characters that I was immediately able to relate to, and despite the world they live in being fantastical in nature, their friends are very well-rounded, which allowed me to suspend disbelief when watching any given episode. Though the alchemy bears similarities to the magic used in Harry Potter, the world of FMA is more so grounded in reality as a sort of alternate take on the technology and culture of the early 1900s.

I do love the original Fullmetal Alchemist, despite the major deviations it has from the manga source material. And while I do prefer the time spent developing Lust and Greed in the first anime, I think the Homunculi's character traits are more fitting in Brotherhood. Also, the manifestation of their powers - specifically in the cases of Gluttony, Envy, and Pride - are more alien and grotesque, lending them to becoming further removed from the humans they look down upon.

Fullmetal Alchemist has perfect pacing from start to finish. I cannot find a single flaw with it, considering just how much more ground Brotherhood had to cover than its predecessor. The best plot twists still resound as powerfully as they did before (here's looking at you, Maes Hughes), and new high points prove splendorous and rewarding. Thanks to updated animation and a brand new fully-orchestrated soundtrack, the show looks and sounds as beautiful for a 2009 release as the original Fullmetal Alchemist did for a 2003 release.

Fullmetal Alchemist: Brotherhood is certainly a darker tale than the original, and it makes this aesthetic appeal obvious from a very early point. The original anime reserved the majority of its dark fantasy elements for the second season, while Brotherhood taps into them in order to better explore what 'Truth' lies beyond the gate, the nature of the Homunculi, and the gravity of the Elric Brother's attempt to revive their dead mother. Though the basis of what the Elric brothers are striving toward is made clear from the outset, many obstacles force them to question their motives as well as how much they really want their bodies back. What results is one of the most wonderfully human tales realized in any anime.

Friday, September 28, 2012

Anime review: Fullmetal Alchemist: The Sacred Star of Milos


A side-story to the Fullmetal Alchemist: Brotherhood storyline, Fullmetal Alchemist: The Sacred Star of Milos follows Ed and Alphonse Elric as they investigate an escaped prisoner by the name of Melvin Voyager. As they search his cell in Central, the Elric brothers discover he had cut out an article from the newspaper regarding one Julia Crichton. Years ago, Julia’s parents – both very skilled alchemists - were murdered. Witnessing firsthand the alchemic prowess Voyager wields, Ed and Al pursue him toward Table City, an Amestrian fortification right on the border of the nation of Creta. As they near the city, the Elric brothers discover that a wolf chimera has snuck aboard the train, and the two engage him in combat. Meanwhile, a small organized force known as the Black Bats descend upon the train, and the ensuing chaos tears up the tracks leading to Table City. While Ed and Al manage to come away unscathed, they are separated with Ed in the city and Alphonse taken prisoner by Julia and the Black Bats at the bottom of the valley that separates Amestris and Creta.

Edward briefly makes contact with the chain of command in Table City, then proceeds to seek out his brother in the valley below. What he finds is a slum filled with Milosians – an entire nation of people who long ago became caught in the turmoil between Amestris and Creta and were in turn left to rot in what is essentially a giant landfill. Despite the negative feelings some of the Milosians harbor toward Ed due to his role as an Amestrian state alchemist, he feels sorry for their situation and asks for help in locating his brother. At the same time, Alphonse is conversing with Julia who explains how she came to live in this place when Melvin Voyager reveals himself to be Julia’s long-lost brother Ashley. After some debate, Ashley is convinced to aid Julia and the Black Bats in their search for the Sacred Star (the Milosian name for a Philosopher’s Stone), as they believe one exists somewhere within Table City.

Instead of retaining the same animation style used in Fullmetal Alchemist: Brotherhood, Sacred Star of Milos combines this style with a more free-sketch animation not unlike that which has been used in some of the Studio Ghibli films. Characters don’t look drastically different, but their definitions are altered slightly from the series. Also, action sequences tend to be more over-the-top with dynamic (and sometimes ridiculous) physics-bending and sudden pans in the camera angle. The budget for the film show through, as the entire hour and fifty minute experience looks a noticeable step up from the show’s animation quality.

While Ed and Al are still the main characters through which the story in Sacred Star of Milos is conveyed, the film does assume viewers are at least somewhat familiar with the storyline of Brotherhood. There is no mention of the Homunculus, and the only other major characters from the series that make an appearance are Winry, Mustang, and Hawkeye. The film briefly glosses over the fateful night when Ed and Al attempted to bring their mother back to life, and there is mention of the Gate of Truth. Beyond that, the film does little to bring newcomers up to speed, which is just as well, as the film’s events don’t leave a significant impact on the Fullmetal Alchemist story at large.

Julia and Ashley take center stage, and their development as characters is executed well enough. The Milosian people prove an interesting bunch, though their plan to reclaim the “holy land” is a bit obvious of a parallel with real-world conflict in the Middle East. Winry, Mustang, and Hawkeye play only small parts, while the Amestrian soldiers stationed in Table City are rather bland and one-dimensional, assuming they are granted any lines of dialogue at all.

The story sees a number of plot twists during the second half that keeps the story entertaining and suspenseful. Most of the moments where Ed and Al are questioning the roles of both Amestris and Creta in the unfortunate state of the Milosians are skimmed through in favor of providing more action sequences, and this is especially unfortunate in the case of one particular scene where the brothers trace a series of clues back to the area’s ancient past. The film’s tone is notably dark – on par with the final few episodes of the 2004 anime, as Ed and Al find the alchemy spoken of in Table City and revered by the Black Bats to be nearly as taboo as their own attempt at human transmutation. The ending brings out a convincing human element in some of the main cast, though the film’s major villains all fit the stereotypical “evil mastermind” role. Sacred Star of Milos is a fun film, and the fact that it does not hold too strong of ties to the series makes it easy to jump into. But the storytelling is nowhere near as strong as in either the 2004 series or Brotherhood.

My rating: 7.75 (out of 10)

Wednesday, August 1, 2012

Anime review: Fullmetal Alchemist: Brotherhood


A retelling of the smash hit 2004 Fullmetal Alchemist anime, Fullmetal Alchemist: Brotherhood sticks close to the original manga story as it weaves together the story of brothers Edward and Alphonse Elric, two young alchemists who seek to restore their original bodies. After losing their mother, the two brothers attempted the ultimate taboo among alchemists - human transmutation. The rules of equivalent exchange were not obeyed, as there was nothing to account for a soul, and in turn Edward lost an arm and a leg while Alphonse lost his entire body. Quick to react, Edward bonded his brother's soul to a nearby suit of armor. Thereafter, the Elric brothers devoted themselves entirely to researching the many forms of alchemy until Edward was accepted into the Amestrian military as the youngest State Alchemist in history.

Their search for answers leads the Elric brothers all across the country of Amestris, and they encounter the hardened soldiers of the Briggs Wall, chimeras, and a prince from the foreign land of Xing. But lurking in the shadows are the Homunculus, artificial humans who incite violence among humans and have a deep-seated interest in Edward's prowess as an alchemist. Also of great importance is Colonel Roy Mutang's plan to change the Amestrian government from the inside out, after the horrors he witnessed years ago in the country of Ishval - horrors which led the Ishvalan exile scar to hunt down and kill State Alchemists one by one. Each step Ed and Alphonse take toward reclaiming what was lost peels back another layer of the full story, and a wide variety of characters are introduced - nearly just as many friendly to their cause as those who seek to hinder the Elric brothers' progress. While not as frequent but equally important, the story does break away from time to time to explore a deeper meaning behind the machinations of Amestris and the world around it, focusing on topics like the hidden truths of alchemy and loopholes in the theory of equivalent exchange.


The first dozen episodes are quite fast-paced, and it seems that Studio Bones approached this new introductory story arc under the assumption that viewers would be familiar with either the original anime or manga version. Because of this, there are a few plot points that are not greatly expanded upon, and a handful of characters, such as Greed, are not explored as in-depth as in the previous anime. Some of these points are revisited later in the series however. While those early episodes do seem to move along at a semi-breakneck pace, the rest slow down to allow for better character and plot development, and the pacing from then on out is as close to perfect as one could hope.

There are a lot of characters that earn screen time between the start of the series and its conclusion. While certain characters play roles that are clearly more significant to the grand story, everyone from the main cast down to the minor roles sees a satisfying development. Ed and Al are always at the center of the story, but much of what shapes and changes them plays out gradually over the entire sixty-four episode run. Other characters, like the Homunculus Pride, have a significantly smaller time frame to be defined in, but Studio Bones does well to make practically every one of them concrete, entertaining, and enjoyable. And even though there are a handful of characters that only appear once or twice, there isn't a single moment wasted on filler material.

At the center of the mysteries of the Homunculus sits Father. While his involvement with the series' events come to light very gradually, his presence is felt from the very first episode. His role as one of the primary villains adds a degree of uncertainty and suspense. He manages to avoid the general cliches of anime villainy, save for a few points in the latter episodes where he takes time to monologue.


As a whole, Fullmetal Alchemist: Brotherhood takes on a darker tone than the 2004 anime. The first season of the previous anime was pretty lighthearted, while the second season dug deeper into the mysteries of the Homunculus and set a darker tone as a result. There are moments where the newer anime takes a break from its serious routine for someone to poke fun at Ed's short stature or mistake Alphonse for the Fullmetal Alchemist due to his body being a suit of armor. But the atmosphere in Brotherhood is quite consistent throughout.

The soundtrack is downright epic. There are so many tunes to fit each and every atmosphere, from scenes of alchemic battle to the moments where Ed and Al have to remind each other what they really want before picking themselves back up from a setback. The animation style is only slightly different than it was in the 2004 anime, with softer outlines to character models. The backgrounds are nicely detailed and the lighting effects are generally impressive. There is an occasional shift in animation style when a goofy or lighthearted moment occurs, but the quality is consistent throughout, with a slight improvement during the last few episodes that borders on theatrical release quality.


In an age where contemporary fantasy epics are constantly compared and contrasted with Harry Potter, Fullmetal Alchemist: Brotherhood stands strong against such a wildly popular and critically acclaimed modern classic. Brotherhood manages to perfectly blend action elements with a very human tale about the Elric brothers. There are genuinely emotional moments where viewers will feel a strong connection to Edward, Alphonse, Winry, or any other of the number of brilliantly molded characters. Fullmetal Alchemist: Brotherhood is a phenomenal tale for viewers all ages - one that transcends the stereotypes of fantasy fiction and instead sets the bar up another notch for the competition. It is without a doubt one of the greatest fantasy stories crafted in any entertainment medium.

My rating: 10 (out of 10)

Thursday, July 12, 2012

Anime update: The Dollars

I mentioned back in April that my anime lineup for this summer was going to be rather free-form in comparison to the video games I planned to play and review. And that has certainly proven true thus far. Cowboy Bebop was a relatively quick watch and a fun one at that, while Durarara!! was a sort of spur-of-the-moment choice that has proven thoroughly entertaining thus far. I only have six episodes of Durarara!! left to watch, so I will certainly have that series reviewed before the end of the month. Also, I watched Redline this afternoon, and should have my review for that posted sometime this weekend.

I stated in my summer anime forecast that I had plans to continue viewing Victory Gundam. This still holds true, though it may be pushed back to Autumn in favor of my completing Fullmetal Alchemist: Brotherhood. At the very latest, I hope to have FMA: Brotherhood completed and reviewed before the end of August. Sometime shortly thereafter, I will review Fullmetal Alchemist: The Sacred Star of Milos.

There are still a few series/films floating in the mix, including the Iron Man anime and Tekkon Kinkreet. Also, despite my early impressions that I would probably drop Deadman Wonderland, I will continue to support Toonami by viewing both it and Casshern Sins in their entirety. I love Casshern Sins, and even though Deadman Wonderland isn't quite my cup of tea, I think it is good for me to broaden my horizons a bit.

I recently saw a trailer for Funimation's re-release of Serial Experiments Lain and it looks wicked awesome - trippy as anything, but a very interesting concept. I got the same sort of vibe from it that I got the first time I watch Neon Genesis Evangelion. I know not everyone is a fan of anime that messes with your head, but I am. So I will certainly be looking into that one some more, and possibly buying the DVDs when they release. Ghost Hound looked interesting - I'll have to check out a few episodes to test those waters. Also, my purchasing season three of Sgt. Frog is merely a matter of time. I do love that show - easily one of the funniest series I've ever watched.

Sunday, June 3, 2012

Toonami - week two impressions

As most of Toonami's shows were carried over from the Adult Swim anime lineup, I'm going to be focusing primarily on the two new ones with each of these Toonami-related posts. Those shows are, of course, Deadman Wonderland and Casshern Sins. Both have a notably darker tone than any anime previously run on Toonami, as well as a generally darker tone than the other shows currently in the lineup. With Deadman Wonderland, this is due to the fact that the show takes place in a creepy and rather messed up prison facility where the prisoners can earn money for food by participating in events viewed by the public. Deadman Wonderland also happens to be rated TV-MA. Casshern Sins, on the other hand, has a dark atmosphere because the story is set in a world where the humans have long been dead, and the robots that remain face an inevitable doom. Apparently this is all due to something Casshern did, though he does not seem to recall what exactly transpired.

Although only two episodes of either show have aired, I'm already partial to Casshern Sins over Deadman Wonderland. Casshern Sins has done a great job thus far of creating this post-apocalyptic world (which looks hauntingly gorgeous), as well as giving us an idea of how life operates with all the robots knowing they face extinction. Many of the robots have adopted human emotions, though they themselves are not entirely certain how or why. Viewing this second episode, I got a clear sense of how fragile these robots can be, both physically and emotionally, as many of them became violent during their final moments. Now that Casshern has seen the decay and destruction that has come as a result of whatever it is he did, I will be very curious to see what he does with his own remaining time (assuming he faces the same countdown as all of the other robots).

I generally avoid shows like Deadman Wonderland - shows that are violent, bloody, and vulgar just for the sake of being violent, bloody, and vulgar. It's not the worst anime I've ever seen; in fact, there are some elements that I like, most notably the characterization of Shiro. The whole premise of the series gets some points for originality as well. Frankly, this week's episode had more coherence than the premiere (wherein the explanation of what sort of falsified proof that Ganta was capable of murdering an entire classroom of kids was completely ignored). And it does feel like the series is moving forward. But I don't think the story is headed in any direction I'm interested in following. That said, there were plenty of shows aired on the original Toonami that I never cared for - Big O, Blue Sub No. 6, and Gundam Wing to name a few. And I always felt that was one of the things that made Toonami great during its heyday; even though I might not have enjoyed all of the anime that was aired, there was plenty of variety for everyone.

As for the other four shows, I do feel that Cartoon Network is using them as placeholders for the time being. I can't see them ever getting rid of Bleach, since it is still a very popular series. I would guess that they would allow Fullmetal Alchemist: Brotherhood to complete its run from here to the end of the series before they considered getting rid of it. Ghost in the Shell and Cowboy Bebop, however, might be different cases. As it runs later at night and doesn't have quite the large fan following of either Bleach or FMA: Brotherhood, Ghost in the Shell probably has a good chance of being replaced with something new. And Adult Swim has run through the entire Cowboy Bebop series so many times over since the programming block started that I think it's safe to say that will be the first show to be swapped out of the lineup.

I don't have many suggestions for shows that Toonami could pick up - frankly, I'd rather they surprise me. But if I had to pick a couple, I would first and foremost recommend Darker Than Black. It would certainly fit with the more mature audience Toonami is being aimed at. The other would be Gundam 00. Since Gundam Unicorn is not yet finished, and as each episode of that series is an hour long, it wouldn't really make sense for Toonami to pick it up. Gundam 00, however, is aimed at the mid-teen audience and is easily one of the best alternate universe Gundam series around. I know Syfy ran Gundam 00 a couple of years ago, but the series is still relatively fresh and would be a good way for Toonami to carry on the Gundam legacy from days gone by. With all that in mind, I'm sure there more than a few of the Toonami faithful who have already seen Gundam 00, and if Toonami would rather go about airing a different mecha anime, I will certainly give it a chance.

Sunday, May 27, 2012

Toonami returns - first impressions

Last night marked the beginning of Toonami's new Saturday night schedule as part of Cartoon Network's Adult Swim lineup. The shows were all new to Toonami - no Gundam Wing or Dragon Ball Z this time around. And while some viewers were upset by the omission of these classics, I was among those who embraced this new direction that Toonami is taking. It's a new Toonami aimed at the Adult Swim audience, and I think the new shows are fitting to that end.

The new lineup consists of Bleach, Deadman Wonderland, Casshern Sins, Fullmetal Alchemist: Brotherhood, Ghost in the Shell, and Cowboy Bebop. Bleach, FMA: Brotherhood, Ghost in the Shell, and Cowboy Bebop are classics, and I'm not at all surprised that Cartoon Network chose to carry them over to the new Toonami block. The other two, however, are brand new to both Toonami and Cartoon Network. Based on the first episode, I was not particularly impressed with Deadman Wonderland. The premise was interesting enough, and the first five minutes or so kept me entertained, but from then on it seemed like the show followed a very cliché path. I'll probably give another episode or two, but the first episode did little to impress me. Casshern Sins, on the other hand, was rather enjoyable for a very dark and melancholy robot action anime. I love the character and environment designs, and I feel like the first episode gave a decent sense about who Casshern is through his actions. There seems to be an air of mystery with both Deadman Wonderland and Casshern Sins, and I expect each one to peel through layers in the coming weeks.

As I have mentioned before, Toonami was a huge part of my childhood and the gateway that led me to discover anime in the first place. After the April Fools airing, I honestly did not expect them to resurrect Toonami, but I could not be more pleased that they did. I would like to see some other shows added to the lineup in the future. I think the fact that they managed to put together a solid programming block this quickly following the April Fools airing is great, but four out of the six shows currently airing were already part of the Adult Swim lineup. I think Cartoon Network would be wise to keep those shows - Fullmetal Alchemist: Brotherhood and Bleach are still incredibly popular, and there is no sense in taking them off the air. But perhaps Toonami could throw some other relatively recent action anime like Darker Than Black or Gundam 00 into the mix as the process of rebuilding Toonami continues.

Thursday, April 12, 2012

Anime Forecast: Summer 2012

As I mentioned in my summer gaming forecast, I’m going a bit more free form with regards to what anime I plan to watch between May and August, so expect there to be some 'wild card' reviews here. I have found that, with school still going on, it tends to be easier for me to knock a film or two out of the way than a whole series (regardless of how many episodes it is) any given month. That is a large part of the reason that Akira and The Animatrix were among the earliest of my 2012 reviews. In keeping with this, Resident Evil: Degeneration and Ghost in the Shell will be the two anime I will be watching and reviewing toward the end of spring. I have only two episodes left in season two of Sgt. Frog, though, and that may end up getting reviewed before summertime as well. Fullmetal Alchemist: Brotherhood is a key series for me, and I will likely be viewing the remaining episodes of that along with Victory Gundam and Cowboy Bebop. I’m going to sort of juggle the three over the summer, and because of that I cannot say for certain which one will be reviewed first. However, I think it is relatively safe to assume that I will complete FMA: Brotherhood and Cowboy Bebop prior to Victory Gundam.

There are a few other films and series that I am considering for later this year, though I have not made any definite decisions on them as of right now. The only two that I will say that I would like to check out this year as part of my plan to view every Gundam series ever created are ZZ Gundam and the Zeta Gundam film trilogy. Aside from those, the only other Gundam series I have left to view are the original Mobile Suit Gundam and Gundam AGE. And from what little I’ve seen of Gundam AGE so far, the original Mobile Suit Gundam looks infinitely more appealing. Rest assured that I will be reviewing Gundam Unicorn upon the release of the final episodes. At present I have watched the first three episodes, but I do not wish to write up any sort of incomplete review of the OVA.

Monday, June 27, 2011

Anime update #5: Fly Away, Now

I'm placing FMA: Brotherhood at the front of the pack with regards to which anime I most want to watch and finish. I'm a fanboy of the both Brotherhood and the 2003 series, and even if I tried to cut myself off for a while to put greater emphasis on other series, I know it wouldn't last long. That said, I will still be viewing Darker Than Black, season two of Sgt. Frog, and Panty & Stocking at a more casual rate. And since Panty & Stocking only lasts thirteen episodes, it's quite likely that I will actually finish it before I finish FMA: Brotherhood.

There are a number of other episodes that I am in some stage or another of watching. I'm five episodes into The Count of Monte Cristo: Gankutsuou, while I've only completed the first couple of episodes of Hero Tales, Eureka Seven, Nabari No Ou, Samurai 7, and Beck. I don't usually feel that the first episode of any given series is enough to give me a strong feel for what te series as a whole is about, so I will certainly be watching more of each to determine which ones I want to stick with and which are simply not my cup of tea.

Which brings me to another point - series that I have dropped. I really tried to like Lucky Star, but I feel like it sells itself as a comedy when, in reality, it is more of a slice-of-life series. And since there are only a handful of slice-of-life series that I actually enjoy, I find it unlikely that I will continue with Lucky Star. If however, I do choose to pick it back up at some later date, I will of courseprovide a review. I also tried watching and sbsequently dropped Rainbow (which proved far too slow-paced for my tastes), Sengoku Basara (which proved far too ridiculous for my tastes), and Moribito (which suffered from both pacing and vagueness, though that series stands a better chance of being picked back up by me than Lucky Star does).

As far as Gundam is concerned, I'll get back to it when I feel like it. It's not that I've completely abandoned Zeta Gundam or my plans to complete every Gundam series in existence. Rather, I just feel like I need a break for a bit to explore other series and genres; mix things up a bit for both myself as a viewer and you as a reader. I am also considering a rewatch of the first anime series I ever watched, way back in 1999: Ronin Warriors. I will probably do 'In Progress' posts if I choose to go through with that.

On a side note, the trailer for the upcoming Gundam AGE leads me to believe this could be the single worst Gundam series ever. But I will still give it a try when the time comes. Gundam: The Origin, however, sounds far more promising (I am somewhat partial to Universal Century over alternate universe series, generally speaking).

So there you have it. Certainly some ambiguity in this posting, but at least you all know what I am prioritizing for viewing and reviews.

Friday, May 27, 2011

In Progress: Full Metal Alchemist: Brotherhood, ep. 19-26

Episode 19 - Death of the Undying

Holy crap, this was a mind-blowing episode, easily one of the best so far! Picking up directly after Hawkeye's encounter with Gluttony, Mustang's team, along with Barry and Al, begin a chase through the streets of Central, eventually ending up at the Third Laboratory. Once inside, the team splits into two groups, and Havoc and Mustang have an unfortunate run-in with Lust. Havoc is made aware of the fact that he's been dating a Homuculus, and while Mustang chastises him for falling for her large breasts, Havoc assures Mustang that he never revealed any military information to Lust. Mustang attempts to kill Lust, but he quickly learns of her regenerative abilities and both Mustang and Havoc are gravely wounded. Lust then makes her way to the room where Al, Hawkeye, and Barry have discovered a gate that bears a striking resemblance to the one Ed and Al encountered when they first met Truth. Lust quickly disposes of Barry, and deals significant damage to Al's body. Hawkeye is all but defeated, but Al tries desperately to protect her. Just as it seems Lust has won, Mustang appears in the doorway, holding his side. He has carved a transmutation circle on the back of his hand and seared his wounds shut with alchemy. Mustang recites Lust's statement that he cannot kill her, but follows up by saying that he'd like to try. One flame explosion after another engulfs Lust and - for the first time - we see Lust in agonizing pain, her body contorted and skeletal as Mustang reduces her to ash. Before admitting defeat, Lust leaves Mustang with an omen of sorts. As action-packed as this episode was, I admittedly found myself a bit disappointed to see Lust killed off already. However, this turn of events served the overarching story beautifully.

Episode 20 - Father Before the Grave

Ed encounters his father visiting Trisha Elric's grave. The two have a brief conversation, though nothing like Ed punching his father results from of it (unlike with Hoenheim's return in the 2003 series). That night, Ed overhears Pinako and Hoenheim conversing about the body that the Elric brothers transmuted, which leads Ed to question whether or not it was actually that of Trisha. The next day, Pinako assists Ed in digging up the body. She tries to convince him to head indoors to avoid the rain, but Ed is determined to resolve this matter. Ultimately Ed comes to find that, not only was the body not Trisha's, but its bone structure appeared to be that of a male. Pinako tries to comfort Ed, since he now realizes there isn't any way to bring the dead back to life. But at the same time, Ed is both relieved that he and Al didn't kill their mother twice over (which he relays to Izumi, comforting her as well), and hopeful that Al's body might still lie somewhere within the Gate. This was a particularly dark episode that - opposite the previous - places the majority of its focus on Ed. Though Hoenheim only does so much, it's clear that his story will start to take shape in due time.

Episode 21 - Advance of the Fool

Ed decides that, as Scar has been reported in Central again, putting himself at risk by engaging Scar in combat should draw the Homunculi out. Ed, Al, and Mustang become suspicious of Bradley, who (in a very out-of-character fashion) reveals himself to Ling. Meanwhile, Breda seeks out Dr. Marcoh, only to find that he has been kidnapped, while Havoc argues with Mustang that his paralysis renders him useless to Mustang's goal of becoming Fuhrer. Mustang retorts that he will leave Havoc for now, but will come back for him in time. There was quite a bit to keep balanced in this episode, and while I think a decent job was done, it felt like there was too much being juggled at a few points. It might have been easier if the story had focused almost exclusively on Mustang and co.

Episode 22 - Backs in the Distance

Finally, Scar's backstory is explored. I really enjoyed how this played out in the 2003 series, and the Brotherhood counterpart did not disappoint. True, it was a condensed version, and Scar's brother was not shown to be driven to the brink of insanity, but the episode covered all the necessary bases before its conclusion. Admittedly, I prefer the 2003 series' explanation for how Winry's parents died and the inner turmoil it caused her. But facing Scar in an alley, gun in hand, Winry obviously lets the thought of her parents dying at his hand weigh just as heavily. In the end, Ed convinces her to drop the gun, which - as predictable of a conclusion as this episode had - was paced very well.

Episode 23 - Girl on the Battlefield

With Lan Fan injured, Ling finds himself at a disadvantage against Gluttony and Bradley. Lan Fan decides to cut off her own arm in order to throw off Bradley's all-seeing eye, leading him to a dead end. Ling and the Elric brothers - with help from a disguised Hawkeye - cut Gluttony down to size just long enough to capture him using coils transmuted from train rails, so that when he attempts to regenerate his body he gets stuck. While Hawkeye and Ling make a break for it with their captive Homunculus, Ed and Al try to stop Scar (who has been shot in the leg), but May Chang comes to Scar's rescue and the two escape after rendezvousing with Yoki. Winry returns to Rush Valley, while Mustang, Hawkeye, Ed, Al, Ling, and Lan Fan meet up at Dr. Knox's safe house with the hope that he can treat Lan Fan's wounds. Upon hearing Mustang's name, however, Gluttony goes berserk and destroys a portion of the house, his belly and mouth opening to reveal a black void with a single eye in the center (not unlike the one Ed and Al encountered when they tried to resurrect their mother).

Episode 24 - Inside the Belly

It seems Dr. Marcoh is now in the custody of the Homunculi as a potential sacrifice. Ed, Al and Ling stay behind in the forest to fight Gluttony, while Mustang, Hawkeye, Dr. Knox, and Lan Fan head towards Central. Envy arrives on the scene shortly thereafter, having kept a close eye on things from a distance in the form of a dog. The fight continues on for a while until Gluttony swallows Ed and Ling, and Envy - knowing how important Ed is as a potential sacrifice - jumps in after them. Honestly, this episode felt like it dragged on for a while, as not a whole lot happened. The most exciting portions were at the end, specifically when Mustang takes Hughes advice on figuring out who he can and cannot trust to heart. Unfortunately for Mustang, this gets him into a very difficult situation, and it is revealed that there are higher-ups in the Amestrian military who support Bradley knowing full-well that he is a Homunculus.

Episode 25 - Doorway of Darkness

No one would ever accuse Gluttony of being particularly smart, but his ignorance becomes strikingly apparent to Al in this episode. Gluttony realizes he wasn't supposed to swallow Ed or Ling, but realizes 'his father' will be able to fix this problem. Gluttony thinks letting Al follow him will be even better, since he and Ed have been pegged as potential sacrifices by the Homunculi. Fuhrer Bradley admits his being a Homunculus to Mustang, and punishes him by splitting up his team, reassigning Hawkeye as his personal assistant in order to keep a closer eye on her and a tighter leash on Mustang. Meanwhile, Ed and Ling have a bit of a comedic romp through Gluttony's belly as they try to find a way out. Eventually, Envy finds them and explains that Gluttony was a failed experiment to create another Gate. He then goes on to explain in greater detail the events of the Ishbalan Civil War, stating that he was the one that killed the young girl, masquerading as an Amestrian soldier. As Envy relishes in the memory, Ed attributes Envy's actions to causing Scar to become a murderer and the death of Winry's parents. But when Ed tries to deal punch to Envy, Ling remarks how heavy Envy seemed during their earlier skirmish in the forest, and Envy reveals his true form - a grotesque, if not incredibly befitting, green dragon. As Ed and Ling engage dragon Envy, Gluttony presents Al with a disturbing surprise - the Homunculi's father is living in Central.

Episode 26 - Reunion

Envy's actions in this episode make a complete 180 (which struck me as a bit odd), as he begins by fighting Ed and Ling, bombarding the eldest Elric brother with the agonizing cries of the people of Xerxes, the souls of whom are apparently trapped in the reptilian body that is Envy's true form. By the end of the episode, however, Envy helps Ed to collect the missing pieces of the mural Ed saw at Xerxes (those pieces having been spread throughout Gluttony's stomach). Ed then decides he will perform a kind of human transmutation on Ling, Envy, and then himself, deconstructing their bodies and then reconstructing them outside of Gluttony. There are a number of nods to works like Dante's Inferno throughout this episode, which work quite well in conjunction with the recounting of the destruction of Xerxes.

Meanwhile, Scar and May Chang follow Al and Gluttony as they seek out Father, fighting hordes of chimeras deep below Central. But perhaps the most interesting aspect of this episode's narrative is Bradley's recollection of when he first became a Homunculus. Unlike the others, Bradley was once a human, a candidate to be the country's next Fuhrer, and was the only one to survive being infused with Father's wrath. Bradley tells Mustang that he isn't actually certain if the soul he carries now is his original human soul or one of the many held within the philosopher's stone. While Bradley's lecturing Mustang has dragged on for a while now, it finally played out in a very satisfying, if not incredibly dark, manner. Finally, the episode's conclusion delivered a brilliant twist as Ed travels through the Gate once more, only this time he encounters his brother's body. As the Gate drags Ed through to the other side, he fights back long enough to shout to Al's body that he will return someday soon. Al smiles, and the Gate slams shut. For as brief as this segment was, it was perfectly executed, and others in the anime industry could learn a thing or two from this series about how to deliver a story.

Sunday, May 8, 2011

In Progress: Full Metal Alchemist: Brotherhood, ep. 14-18

Episode 14 - Those Who Lurk Underground

Picking up directly where episode thirteen left off, Greed and his gang of chimeras evacuate Devil's Nest by way of the sewers in an attempt to escape the Amestrian military. Fuhrer King Bradley spearheads the operation, with Major Armstrong providing support. Al is the only one to see up close the Fuhrer's combat with the chimeras as he makes short work of them. With Martel still inside of Al, Roa and Dolcetto ask Al as a dying wish to get her to safety. As Martel and Al struggle with each other, Fuhrer Bradley kills her. As her blood touches Al's blood seal, some of his memories from the gate are recalled. Ultimately, Bradley is able to make short work of Greed, combating his ultimate shield with his swords and the aid of his ultimate eye, as Bradley reveals to both Greed and viewers that he is the Homunculus known as Wrath.

The Elrics are suspicious of why the Fuhrer would participate in such as small operation. As it turns out, it was so that he could retrieve Greed and return him to his source, Father. This is the first we've seen of father (not including the brief cameo in episode one), and while there wasn't a lot of insight provided, it certainly gave a glimpse into the interactions between the Homunculi.

Admittedly I was a bit surprised at the revelation of Bradley's identity as a Homunculus coming so soon in the story, but as Ed and Al are not aware, it will keep things interesting for some time to come, I'm sure. I would have liked to see more from the chimeras, specifically Martel, as I feel she provided an interesting perspective in the 2003 series. It's unfortunate that her appearance was so brief.

Greed's portrayal differs slightly in Brotherhood. In the 2003 series he treated his followers with a great deal of respect, viewing them as something of his equals. In Brotherhood, however, it seems Greed 'puts on a face' so to speak in order to gain the trust and respect of others while he's really only out for himself. On the other hand, I very much enjoyed his sarcastic responses to Father and the insults he dished out to the other Homunculi, as well as his almost maniacal characteristics that surfaced near the episodes conclusion.

Episode 15 - Envoy From the East

Returning to Rush Valley to see Winry for even more repairs the Elrics find a young man passed out on the street and get him food. He reveals that he comes from the distant kingdom of Xing, and that he is the twelfth of fifty potential heirs competing for the throne once is father passes away. He inquires with the Elrics about the Philosopher's Stone, as he desires immortality in order to try and increase his chances of ascending to the throne. The Elrics refuse to tell him anything, but soon find themselves fighting Ling's bodyguards. The fight sequences are nicely executed and drawn out just long enough that they don't take away from the episode's primary focus. As selfish as he is, Ling proves to be a fresh source of comedy (and with regards to the English dub, I couldn't think of anyone more fitting than Todd Haberkorn to fill his shoes).

Episode 16 - Footsteps of a Comrade-in-Arms

A dark and depressing episode, the Elric brothers and Winry finally learn the truth about Hughes' death, despite attempts from Armstrong and Mustang to try and keep it under wraps. Ling's bodyguards lose track of him the moment their train arrives in Central, while the Elrics and Winry visit Gracia and Elysia to talk about the circumstances of Hughes' murder. Ed blames himself for getting Hughes caught up in his troubles, but Gracia assures him that Maes only ever wanted to help people and probably died with no regrets. She also expresses her belief that his death served as a warning to Ed from whoever it is that doesn't want him looking too much into the Philosopher's Stone.

The 2003 series held off on wrapping this portion of the story until very late, and because of that viewers had to be refreshed on the events surrounding Hughes' death before Ed's confrontation with Mustang could come full-circle. Upon learning of the news, Ed briefly decided Mustang's withholding this information from him was unforgivable. Getting this out of the way earlier in Brotherhood avoids the extra time required to revisit the scenario in such detail and allows the characters their mourning period before picking themselves back up and moving on. Some excellent shock value from the Homunculi at the episode's conclusion made for a most satisfying cliffhanger.

Episode 17 - Cold Flame

Lieutenant Maria Ross is named as the prime suspect in Hughes' murder, a plot orchestrated by the Homunculi. Winry expresses her concern for the Elric brothers' safety, but ultimately Al is able to cheer up her and Ed. Barry the Chopper, who has been under Falman's supervision as per Mustang's orders, sees Ross' picture in the newspaper as Falman sends a high-priority call to Mustang regarding the same situation. Barry leaves Falman's apartment, makes his way through the prison guards, and encounters Ling who has been tossed into a cell due to his lack of a visa. Barry sets Ling and Ross free, and encounters the Elrics just outside of the prison. Ed demands an explanation for all of this, but Barry tells Ross that military forces are hot on her trail and that she needs to leave as quickly as possible. Ross encounters Mustang in an alley and he is shown using his flame attack.

Ed arrives to find a charred body, which Mustang claims is Ross', and that he killed her in accordance with the order of "shoot-to-kill" if she were to resist. Ed becomes enraged at Mustang's cold and collected attitude towards his own actions, and tries to punch him, but Al stops him. In the following hours, Mustang's unit begins splitting up and heading out in different directions. Armstrong arrives at Ed's hotel room and punches him. Ed is incredibly confused, yet Armstrong provides him no explanation, stating only that Al and Winry need to remain in Central as he claims he will be taking Ed to Rismebool in order to seek repairs on his automail arm.

A nice Mustang-centered episode, the events therein kept me on the edge of my seat the entire time, despite the fact that I wasn't exactly certain where things were going until near the end. I have a few ideas regarding Ross' whereabouts, but I find it very hard to believe that she's dead, especially at the hands of Mustang. It would seem very out of character for him to kill someone suspected of murdering Hughes without any substantial proof.

Episode 18 - The Arrogant Palm of a Small Human

Turns out I was right - Ross is revealed to be alive and well, though not until after Ed and Armstrong meet up with Breda and Fu to make a trek into the desert to visit the ruins of Xerxes. There, Mustang's plan is revealed in full, and I daresay it is quite brilliantly executed. Present-day events in Central follow Havoc, Falman, and Barry as they fight Barry's original body, now presumed host to some animal, while Ling seeks information from Al on his body in hopes of more information on how to become immortal.

While the genesis of Alchemy and Alkahestry is briefly touched on, this episode is primarily about Mustang and co. I welcome it, as Mustang has not played center stage much in Brotherhood thus far. The first half of the episode seemed to fly by, while the latter slowed down to build up for one tense cliffhanger finale. Of course, I have plenty of faith in Hawkeye's combat capabilities, but it's finally time for the Homunculi to get in on some more of the action.

Sunday, May 1, 2011

In Progress: Full Metal Alchemist: Brotherhood, ep. 9-13

Episode 9 - Created Feelings

After the collapse of Lab 5, Ed is sent to the hospital to recover. As his automail arm is out of commission, Ed calls Winry out to Central to repair it (completely unaware that she forgot to put in one of the screws). All the while Al is contemplating Barry's insistence that he was never really a boy, merely a puppet created by Ed. This leads Al to become incredibly frustrated, spouting this out at Ed when he reaches his boiling point. It's a side of Al that isn't shown very often, but I feel that Brotherhood handled the situation better than the 2003 series did. Instead of having Alphonse run off until he eventually came to seek Ed's forgiveness, this episode placed Winry as a medium between the brothers. She is fully aware of the fact that Ed feels a great deal of blame for Al losing his body, and how he has been too afraid to ask if Al holds a grudge against him for it. By having Ed walk away, Winry explain to Al what Ed is feeling, and then ordering him to go apologize while tears stream down her face, Brotherhood's take on this scenario led me to feel a more genuine sense of emotional connection with the characters. Hughes added some lighthearted comedy, but overall the delivery of this episode was rather serious. Despite it not being particularly action-heavy, this was easily one of the best episodes since the introductory episodes of Brotherhood.

Episode 10 - Separate Destinations

I knew it had to come at some point, and while it was one of the most depressing episodes in the 2003 series, it was also one the most well-written. The same can be said about Brotherhood's depiction of the events leading up to Maes Hughes' death. In the episodes leading up to this point, Hughes didn't receive as much screentime as in the 2003 series, but this episode makes up for that, placing almost its entire focus on Hughes' dual role as a man of the military and a loving husband/father. What he uncovers this time around is different than in the 2003 series, and Envy still manages to kill him before he is able to pass word along to Mustang, but it was not in vain, as Mustang is able to gather quite a bit from the information (or lack of information) that he receives following Hughes' funeral. It was a truly sad ending and it hurt just as much to Hughes go the second time around, but the episode delivered one hell of an adrenaline rush that kept me on the edge of my seat.

Episode 11 - Miracle at Rush Valley

The Elric brothers, with Winry in tow, travel to Rush Valley, famous for its automail. Winry is ecstatic to see all the newest automail models, but things get sidetracked when a girl named Paninya steals Ed's pocketwatch. The trio manages to follow the girl to a house a fair distance outside of Rush Valley, where they meet the man who outfitted Paninya with her automail legs. Winry is thoroughly impressed with his work and asks if he would consider taking her on as his apprentice. He immediately refuses. His son's wife going into labor, the man leaves for Rush Valley in search of a doctor, while Winry - recalling some of the information she learned from her parents' books - begins issuing orders to prepare for the baby. After a successful delivery, Winry reveals to Ed that she opened his pocketwatch and saw the inscription of the date the brothers left Resembool. Ed states that he has never shared that with anyone, but made the inscription to give himself a physical reminder of what transpired there. Winry cries, and when Ed tells her to stop, she responds by telling him that since he won't cry she feels she must do it for him. Ed then tries to convince the man to take on Winry as his apprentice, to which he again refuses, but offers to introduce her to an associate of his and tells her she can stop by to visit the baby sometime. Winry decides to stay in Rush Valley with the goal of making better automail for Ed in the future, and the boys say their goodbyes as they board the train headed for Dublith.

Overall this episode was fairly well paced and had a greater purpose in the overarching story, something that can't really be said for its 2003 counterpart. Winry received the primary focus which helped to develop her enough before the Elrics parted ways with her. I assume it will be a while before Winry makes a return to the forefront of the story, and peeling back another layer of the relationship she and Ed share added a bit more complexity to her story.

Also, while it bears little impact on the way the episode played out, I did appreciate the brief appearances of Scar, Yoki, and Greed on a wanted poster at the train station. Greed was one of my favorite characters in the 2003 series, and I'm excited to see him make his entrance into the Brotherhood story.

Episode 12 - One is All, All is One, Episode 13 - Beasts of Dublith

While I've had my complaints with past episodes being too fast paced, these two episodes handle their plots much better because of the faster pacing. As I've mentioned before, I have seen a handful of episodes on Adult Swim, and I am aware of where Greed and Izumi's stories will lead later on. But even if I hadn't been aware of what was to come, these episodes would have been equally satisfying. Instead of devoting multiple episodes to Izumi's teachings both past and present, Brotherhood covers it in one with the ultimate outcome being that Izumi disowns the Elrics as students due to a combination of the fact that they committed the taboo and that she now views them as her equals, not her pupils. A flashback to the day the Elrics first met Izumi was a welcome snippet that provided some quick comedy in an episode that was otherwise quite heavy on information and included relatively little action.

Beasts of Dublith, on the other hand, required no flashbacks and included more action as Ed faced down Greed after his gang kidnapped Alphonse. Greed provided insight into the nature of the Homunculi, but refrained from giving too much away. The Chimera aren't much different than they were in the 2003 series, though there were a few brief attempts to make jokes about Dolcetto's canine nature that I felt weren't really all that funny. Overall, though, these most recent episodes seem to have found a better rhythm and are throwing in comedic moments much more sparingly. Not that I don't appreciate a joke here and there, but some of Brotherhood's earlier episodes tried to poke fun at relatively serious and dramatic situations, which led to some awkward deliveries.

Thursday, April 21, 2011

In Progress: Full Metal Alchemist: Brotherhood, ep. 4-8

Episode 4 - An Alchemist's Anguish

As the Elric brothers visit the home of Shou Tucker in search of more information on bioalchemy, we get a glimpse into some of Ed's issues with his father. Ed recalls how his father spent a lot of his time concerned with his research and doesn't want Tucker's daughter Nena to feel the same loneliness he felt as a child. So between their research sessions, the Elric brothers spend time playing with Nena and her dog Alexander. The eventual outcome of this episode is still as tragic and dark as before, though the quicker pacing doesn't take away from the impact of its delivery, which is very welcome in terms of the storytelling.

Episode 5 - Rain of Sorrows

Similar to episode four, this is a rather straightforward retelling of the events surrounding Scar's first intervention. The Elric brothers do all they can to try and face him, but eventually realize they are no match for Scar. Their attempt to escape ending in Al's body being crippled and Ed's arm being destroyed, Ed bargains with Scar not to hurt Al if he is only seeking to kill state alchemists. Just in time to save the Elrics, Mustang, Hawkeye, and Armstrong show up and eventually Scar retreats. Hughes adds a quick dash of humor at the end while the Elrics realize that they are both physically and emotionally falling apart. As a whole, the episode is quite fast paced and flows quite naturally from where the previous episode left off.

Episode 6 - Road of Hope

Major Armstrong accompanies the boys on their return to Resembool, as Ed's lack of an arm renders him incapable of using alchemy. At one of the train stations along the way, Armstrong catches glimpse of Dr. Tim Marcoh, an alchemist who went missing after the war in Ishbal. The Elrics and Armstrong track down Marcoh in hopes that he might be able to shed some light on the Philosopher's Stone, but Marcoh refuses. Just as the Elrics and Armstrong are about to board the next train and continue on their way, however, Marcoh delivers Ed a list of texts he can look up when he returns to Central - all of which contain Marcoh's notes on the Philosopher's Stone.

The events that take place in Resembool are as comedic as they are heartwarming. Despite the fact that I'm still not terribly keen on the fast pacing of Brotherhood, this episode provided a welcome break from the heavier content in the previous two episodes. That said, there was still some emotional value in Ed's visit to his mother's grave and Pinako recounting the events of Ed's determination to become a state alchemist. My only big complaint about this episode is that Winry was only shown a few times, and most of this was while she was working on Ed's new automail limbs. Being only six episodes in, however, there will be plenty more opportunities for her to shine through, though it may be a while before the Elrics make a return visit to Resembool.

Episode 7 - Hidden Truths

The Elric brothers enlist the help of Sheska to rewrite Dr. Marcoh's notes. Since their return to Central, the Elric brothers are no longer under the supervision of Major Armstrong, but instead Ross and Brosh. While Hughes does show up to provide a few laughs and present Sheska with a new job in the process, Ross and Brosh don't really bring anything noteworthy to the table. This isn't terribly surprising, since they never played too important of roles in the 2003 series. But their lack of genuine surprise at the Elric brothers announcing their dark findings in Dr. Marcoh's notes makes the entire scenario seem considerably less dramatic. The episode as a whole seems confused as to whether it wants to focus on the darker, more serious aspects or the lighthearted comedy. This is one episode that could have benefitted from splitting its story into two parts.

Episode 8 - The Fifth Laboratory

The revelations at Laboratory 5 were among my favorite moments in the 2003 anime, so I came into this episode thriiled to revisit them. The battles between Ed and Number 48, and Al and Barry the Chopper were just as cleverly devised and executed as before. The tense atmosphere surrounding Ed's struggle to deal with complications in his automail arm as well as his vow not to kill kept things interesting on the inside of Lab 5. Meanwhile, Barry and Al find themselves at a stalemate in terms of physical prowess, so Barry decides to play head games with Al on the legitimacy of his existence.

Ultimately, however, the dark and mysterious nature that Lab 5 held in the 2003 series was hardly carried over to Brotherhood. Ed finds the transmutation room almost immediately after entering, and none of Tucker's research nor Greed's prison chamber are shown. Obviously Tucker can't be continuing his research (due his death at the hands of Scar) and it can be assumed that Greed is elsewhere in this version of the FMA story, but as a whole Lab 5 felt quite lackluster. There was no drama in Ed grappling with the prospect of using the prisoners to create a Philosopher's Stone, and the Homunculi showed up merely to stop Ed and demolish the laboratory. While not as frustrating as the previous episode, this one was a tad disappointing, and I feel that the faster pacing of Brotherhood will be something that I will have issues with the entire way through.

Monday, April 18, 2011

In progress: Full Metal Alchemist: Brotherhood, ep. 1-3

I've decided to start up a new series of postings to provide my thoughts on episodes of anime series as I'm in the process of watching them. I'm going to start off with Full Metal Alchemist: Brotherhood, as I've reached the halfway point or latter in many of the other series that I'm currently viewing (or have put on temporary hold). Part of this decision stems from my love for Full Metal Alchemist, and I'm very interested to see what differences come out of this newer retelling - not only in terms of content (which is a given), but also with regards to the storytelling and character development. Another major part of my decision to begin these new postings is so they might help me better recall the ups and downs of the series when I go about writing my final review. I hope to implement this on other series in the future. As for the 'In progress' title, it will be temporary until I can conjure up a more creative name.

Let me begin by saying that I am not entirely unfamiliar with Full Metal Alchemist: Brotherhood. I've watched the 2003 FMA series all the way through, as well as Conqueror of Shamballa, and I absolutely loved that story - so much in fact, that over the course of a few months it climbed to the top of my favorite anime of all time, as well as becoming one of my favorite television series of all time. While I have yet to read any of the manga series, I have caught a handful of episodes of Brotherhood on Adult Swim. Though I am quite familiar with the majority of the characters, there are a few new faces I've yet to learn more about. The episodes that I have seen were never back-to-back in terms of the episode chronology, and so, while I understand the general direction the series takes as a whole, many of its subplots are still unfamiliar territory to me. With all of that in mind, these 'In Progess' postings will not apply ratings to any given episodes, but rather provide my thoughts on them.

Episode 1 - Full Metal Alchemist

The first episode is far more action-packed that that of the introductory episode of the 2003 series. The fateful attempt at human transmutation is not covered in detail, only briefly referenced. Instead, the focus is put on refamiliarizing viewers with the major characters as the state military is trying to stop one Isaac McDougal, a veteran of the Ishbalan war who also goes by the title of the Freezing Alchemist. McDougal's goal is apparently to freeze over military command and susequently kill Fuhrer King Bradley, who he blames blames for committing crimes and atrocities against humanity.

The Elric brothers take point in trying to stop McDougal, all while he attempts to persuade them to help his cause. Ed retorts that he doesn't care what McDougal wants, but he will stop him from causing damage to Central. Colonel Roy Mustang and Lieutenant Riza Hawkeye show up to try and stop McDougal in their own way, but Mustang's gloves are doused in water, and Riza comically presents him with a case full of spare sets of gloves. One of my personal favorite characters in the Full Metal Alchemist story, Major Alex Louis Armstrong makes a return in the only way he knows possible - incredibly graceful but completely lacking subtelty.

The first episode is nothing shy of a love letter to every Full Metal Alchemist fan. The balance of action and comedy is great. And while there is plenty of fun included, the episode also succeeds in kicking off some of the mysteries that surround the Brotherhood story. There is one point that foreshadows perhaps a bit too much and doesn't do much to mask the eventual direction of one character's story. That said, from what I have seen thus far from Brotherhood (the random handful of Adult Swim episodes included) is that, to a certain degree, the series expects viewers to be familiar with either the 2003 series or the manga.

Episode 2 - The First Day

A revisiting of the Elric brother's attempt to bring their mother back from the grave, episode two certainly covers the precursor events quickly. The actual transmutation attempt ends slightly differently than in the 2003 series, with Ed standing before the gate and meeting an entity that calls itself Truth. Truth feeds Ed a vast amount of information, but cuts him off before too long, prompting Ed to plead for more time so that he might be able to learn how to successfully bring a human back to life. Truth returns Ed to the shed, however, and he bonds Al's soul to the suit of armor.

While the 2003 series spent a lot of time focused on Ed's desperation to save his brother and the loss they felt when their mother died, Brotherhood instead chooses to focus primarily on the sense of defeat Ed felt after the whole ordeal, and - after his first meeting with Mustang - the burning desire he had to pick himself back up and find a means of restoring Al and his own body back to normal. This retelling was equally emotional, just not in the same manner. That isn't to say, however, that other aspects of the failed human transmutation can't be revisited further down the road.

Episode 3 - City of Heresy

A revisiting of the events in Liore, Ed and Al confront Father Cornello with hopes that he might be in possession of a Philosopher's Stone. In the same fashion as before, Cornello throws everything he has at the Elric brothers - a chimera, a sholder-mounted gatling gun, his own loyal minions - all while trying to convince Rose that they are evil individuals who seek to destroy what he has created for the people of Liore with his miracles. Ed manages to avoid capture this time around, instead opting to trick Cornello into admitting to his deceit over the microphone in his office. It certainly wasn't as impressive of a display of Ed's talents, and felt a bit lackluster. Cornello then turns into a much larger version of himself, one arm infused with pieces of machinery, and Ed takes him down quite quickly with the aid of his alchemy.

Ultimately, the outcome of Ed and Al's intervention in Liore is the same as it was in the 2003 series. Skipping over some of the less important parts seems only natural, though some of the changes made the overall effect less serious and the goofy cartoonish presentation of Cornello's loss made me want to see the Homunculi more as each moment passed. Ultimately Lust and Gluttony showed up at the very end, their only apparent purpose to be that of dropping Father's name.
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