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Showing posts with label Halo Legends. Show all posts
Showing posts with label Halo Legends. Show all posts
Saturday, April 14, 2012
Halo 4 wishlist
Though we still know very little about the campaign mode in Halo 4, a few things have been made clear. The rampancy of the AIs, or the number of years they can operate for before they begin to decay and outlive their usefulness, will be important as it pertains to Cortana. 343 Industries has also expressed a desire to explore who Master Chief is on the inside, territory that has been primarily reserved for the Halo novels and barely ever been touched in the games. On the multiplayer side of things, we will learn why it is possible that some red Spartan-IVs and blue Spartan-IVs can go into combat against one another. What I have compiled below is a wishlist of things I would like to see, not just in Halo 4, but from the Reclaimer trilogy as a whole (ie - Halos 4, 5, and 6). I recognize some of these may be a bit more farfetched than others, but only time will tell if 343 Industries decides to incorporate any of them.
A longer campaign
I'm not asking for Halo 4 to be the length of Final Fantasy XIII. But I am asking that it last around the same amount of time, if not longer than Halo: Reach did. Halo 2's campaign did just about everything right, save for the rushed ending. And while Bungie promised Halo 3 would have a longer campaign, that ended up not being the case. Halo 3 had a lot of ground to cover, and while it did wrap up every loose end that it needed to, the execution of its story was weaker than those of Halo 2 and Halo: Reach because of the fact that Halo 3 rarely slowed down enough to explore who the characters were at their core. I'm not asking for elaborate, hour-long cutscenes in the vein of Metal Gear Solid. But we barely got a sense of Master Chief and Cortana's dynamic in Halo 3, something that seemed to be the focal point of John 117's story.
Greater variety of enemies
343 Industries has already stated that there will be new enemies in Halo 4. Judging from the fact that the new games are part of the 'Reclaimer trilogy', I think it is safe to assume that these new enemies will have ties to the Forerunners. But there will also be Elites and Grunts who have broken away from the Separatists, and who once more view Master Chief as an enemy. Prior to humanity's contact with the Covenant, the many colonies of Earth were plagued by rebel uprisings that, in turn, led to the training of the Spartan-IIs. In the novel Halo: Glasslands, it is made apparent that some of these rebel groups view the victory over the Covenant as a prime opportunity to refocus their own goals. How greatly the Halo experience would be altered if players were pitted against other human characters instead of the many alien species they have become so familiar with gunning down.
More Spartans
While Halo 4 is being advertised with the Chief as the main character, there are still a few Spartans left in the galaxy; most notably the Spartan-IIs Fred, Kelly, and Linda (former squad mates of Master Chief) and the remaining Spartan-IIIs that Kurt trained on the Forerunner shield world of Onyx. Granted, the games would need to provide a brief synopsis of who these other Spartans are and how they ended up in the company of Dr. Catharine Halsey, as not everyone who has played the games will be familiar with the novels. But it could present the opportunity for some rich and deeper storytelling, as the Spartan program is explored to a greater degree. Having Master Chief reunite with his comrades could also present an excellent opportunity to draw out his character.
Return of the Arbiter
Halo 2's campaign split into two separate stories that culminated toward the game's last few hours. In carrying on the torch from the original Halo, Master Chief fought the Covenant forces and the Flood, while the Arbiter provided players with a curious look at the inner workings of the Covenant hierarchy and a concrete idea of what their misguided faith was all about. Prior to Halo 3's release, there were a number of naysayers who complained about the Master Chief not having been granted the spotlight for the entirety of Halo 2. But for me, playing as the Arbiter was a big part of what made Halo 2's campaign the best of the entire series. Forcing players to take on the role of a member of the Covenant expanded the Halo universe in so many ways. To be completely honest, I always found the Arbiter to be a far more believable and interesting character than the Chief because this Sangheili was constantly forced to question the decisions of the Prophets - first in their decision to spare him and dub him the new Arbiter, and second after the changing of the guard and the subsequent schism between the Covenant Loyalists and Separatists. The Arbiter became a tragic hero, a face of liberty for his people.
At the end of Halo 3, The Arbiter and Half Jaw lead the Sangheili forces back to their homeworld to make certain it is safe. Ever since Bungie concluded the main trilogy, I have pondered what the Sangheili homeworld might look like. The Halo Legends anime presented a glimpse of a very primitive Sangheilios, but we have no idea what the planet or its culture are like as of now. In placing players back into the role of the Arbiter, I think it would present a great opportunity to once more expand the story, while simultaneously revisiting what it is that makes the Arbiter tick now that the Covenant has disbanded.
Friday, December 30, 2011
2011 Year in Review: Anime
Mobile Suit Gundam SEED Destiny: A step up from its predecessor, SEED Destiny spotlights a new lead character, Shinn Asuka, who alongside Athrun Zala, delivers a far more interesting narrative than Kira Yamato ever did in Gundam SEED. SEED Destiny evokes a more genuine sense of the difficulties in alliance and war, by painting the picture with the ambitions of all the major players, and spinning a much more intricate web of politics and deceit. The later episodes get bogged down by the same clichés that burdened Gundam SEED, but as a whole this sequel is a significant improvement. My rating: 8.25
Full Metal Alchemist (season two): Building upon the revelations from season one, this second half takes a darker path, exploring the origins of each Homunculus and the trials the Elric brothers face from the many factions they cross paths with. Although the series deviates from the manga at points - some ways more distinctly so than others - the story remains focused on the aspects of growing up and familial responsibility conveyed through Edward and Alphonse. The added backstories of Lust and Greed provide extra fuel to the emotional drive. Despite a few episodes that feel out of place, season two of FMA provides a fitting second half to the contemporary classic that is the story of the brothers Elric. My rating: 9.5
Rating for series as a whole: 10
Azumanga Daioh: Part slice-of-life, part comedy, Azumanga Daioh follows a group of awkward and zany girls through their high school years. Whether it's over-analyzing social customs, obsessions with cats, or avoiding one particularly weird teacher, the girls always have an opinion to share. The art style and soundtrack take a minimalist approach, which is appropriate given the nature of this hybrid series. My rating: 8.75
Mushi-Shi: A string of largely unrelated tales fuels work for Ginko, a Mushi Master - one of a rare few who can see and interact with semi-sentient entities that influence the unseen world around humans. The series blends fantasy and ancient Japanese folklore to deliver both a fantastic narrative and genuine sense of wonder. Though many characters only appear for single episodes, they are so memorable and well-developed that it is of no consequence if Ginko decides to take on a secondary role for an episode or two. My rating: 9.5
Eden of the East: A man without any idea of who he is or was, Akira Takizawa returns to Japan to find he is a contender in a national game of sorts, with a vast amount of money and seemingly limitless resources at his disposal. Along with his newfound friend Saki Morimi and faceless voice receiving his calls known as Juiz, Takizawa must figure out who the other contenders are and use the means he has been allotted to 'save Japan', whatever that might mean. The story is told in chunks that reveal enough information to keep the story interesting, but also perpetuate the suspenseful and action-driven parts. My rating: 8.5
Summer Wars: A bit of an awkward high schooler, Kenji jumps at the opportunity of spending time with Natsuki at her grandmother's 90th birthday celebration. Once he gets there, though, Natsuki reveals that she wants Kenji to play the part of her boyfriend to impress the family. Though he is uneasy about it, Kenji decides to stay. One night, he receives a text on his phone containing a complex math equation, which he solves, not knowing it is part of the security code to the digital realm of Oz. A virus known as Love Machine then makes its way into Oz, and Kenji recruits the help of Natsuki's cousin Kazuma in hopes of stopping Love Machine from unleashing all forms of chaos on the real world. The focus on family helps push the film along at a steady pace, though the shift in who assumes the role of the main character late in the film leads to a somewhat awkward conclusion. My rating: 8.5
Full Metal Alchemist: Conqueror of Shamballa: A follow-up to the wildly popular series, Conqueror of Shamballa displays the most creative liberties taken with the series (which is to say, the film is not grounded in the manga in any way, save for characters and locations). While Al regained his body, Ed was sent to the other side of the gate, to our world, just prior to the Nazi regime's rise. The few Homunculi are dealt with in a fitting manner, while Eckhart fills the role of a relatively appropriate yet typical villain. The story is in keeping with the darker tone of the second season, though bits of humor retain the FMA charm. My rating: 9.25
Devil May Cry: Unlike the games, this series focuses on Dante's smaller missions as he faces demons that are generally on a smaller-scale. His life among everyday humans is explored, and his relationship with young Patty provides both comedic moments and a more genuine human element. The art design and soundtrack are both killer, all of which makes the licensed anime series a standout for its kind. My rating: 8.75
Panty and Stocking with Garterbelt: A very raunchy comedy from Gainax, the series takes a while to define itself. It delivers crude sex and bathroom humor in a style not unlike the earliest episodes of South Park, but sneaks in a number of pop-culture references and parodies of shows like Transformers, which may fly over the heads of viewers not so familiar with these other works. Save for the last episode's uncalled-for curveball, the series does a good job of sticking to what it does best - delivering laughs. My rating: 7.25
Halo Legends: A series of shorts set in the Halo universe, Legends covers not only the famed SPARTANs, but the Covenant, Forerunners, and ODSTs as well. A few of the tales come across as a bit too forced, most notably a feudal Japanese duel between two Elites. While anyone familiar with the main Halo trilogy will understand each story well enough, those familiar with the novels and side games will get the most out of this anime collection. My rating: 8
Final Fantasy VII: Advent Children: Two years after the conclusion of the classic PS1 game, Cloud Strife finds himself lost in this new peaceful world - that is, until a trio of Sephiroth-lookalikes show up, informing him of their intent to find "mother". Sensing trouble, Cloud and company join forces once more to stop the trio from bringing about a return of Sephiroth and subsequent destruction of their world. This is one beautifully animated film (no surprise, since it is a work by Square Enix). But only a handful of characters deliver any genuine emotions or feel necessary to the plot. My rating: 7.75
Darker Than Black: A reality where superhumans known as contractors live among regular people, hidden in the shadows, Darker Than Black places emphasis on the different organizations invested in the powers the Contractors wield as well as Heaven's Gate, the origin of all Contractors. The bulk of the story is told through Hei, a Contractor known by many as the infamous Black Reaper. On the other side of things is Misaki Kirihara, a security officer who knows each contractor not by name, but rather by their messier codes that are associated with each star in a new night sky. Stellar soundtrack and curious art style aside, Darker Than Black brings into question the concept of what it means to be human, and if Contractors are capable of such emotions. My rating: 9.5
Gundam 00: Awakening of the Trailblazer: Following the success of the series, this film explores a world headed toward absolute peace, and the uncertainties that come along with the revelations of the recently-discovered Innovators and Innovades. However, everything is turned on its head when the ELS, metallic shapeshifting extraterrestrials, make their way to Earth, drawn by the quantum brainwaves of the Innovators. While the same characters return and the story's pacing is managed well, the story is a bit off-key when compared to the constant human-centric story maintained through the two seasons of the 00 series. My rating: 8.25
Monday, October 24, 2011
Anime review: Halo Legends

Halo Legends is a series of short animated stories from the Halo storyline, and reaches beyond the constraints of the games. The episodes visit planets and characters explored in the books and comics, while others are completely new to the franchise. Since this is the first review I have done of this sort of collection, I will be providing each individual anime entry with its own rating (out of a possible five ranking), and then providing an overall rating for Halo Legends as a whole (which will be out of the standard ten-point ranking system I use). Please note that the overall rating is not an average, rather a rating based on how well the sum of the Halo Legends's parts work together in delivering stories and expanding the Halo universe.
Origins serves as a quick recap of the events of the original Halo trilogy, and is divided into two parts. The first half, drawn in a style akin to that of American comic books, tells the story of the Forerunners and struggle with the Flood. This covers everything from their first encounter with one another, to the Forerunner’s construction of the Halo array and subsequent demise.
Part two does the same, except for the subject is that of the Humans. This is presented through a much more detailed and gritty animation style, with many of the background images something of a blur between painting and photography. Cortana explains how humanity acted throughout their history on Earth, and though they sought prosperity among the stars, ultimately carried their destructive, militaristic nature into space. Despite this humanity unites under the threat of the Covenant, and the two unite in turn under the returning threat of the Flood. It’s all visually pleasing, but is only going to be eye-opening for anyone who is jumping feet-first into Halo: Legends with little knowledge of what happens in the games. For the rest, it’s recycled information.
3 out of 5
The Duel explores the tale of one of the former Arbiters and his fall from the graces of the Covenant hierarchs. His dissent arises from concerns over the well-being of his home planet of Sanghelios. The pride of the Elites is used as very direct comparison to the honor code of the Samurai, which is made even more evident through the Shogun-inspired armor donned by Covenant forces and the watercolor animation present for the entire episode. It’s an interesting look into how the role of Arbiter went from ‘honored right hand of the prophets’ to ‘branded with the mark of death’. But the Japanese style is so forced that it draws away from the story.
2 out of 5
Homecoming follows a Spartan named Daisy, who wears the CQB armor variant. The episode is presented as a parallel of two stories - her present-day mission in a Covenant-occupied city, and her experiences as a young inductee to Dr. Halsey's program. In the present, Daisy puts her life on the line to escort Marines to an extraction zone so they can escape, while the past has her running away from Halsey and coming face-to-face with the flash clone that has become her replacement in the civilian world. Both present and past storylines build up a great deal of tension, but in different ways. The animation style is an interesting hybrid between that of the American cartoon/comic book and early digitally colored anime, like Gundam SEED.
4 out of 5

Odd One Out is the most directly comedic entry into the collection, and features Spartan 1337 as its protagonist. After this new Spartan falls out of the back of his Pelican, Master Chief and Cortana assure the crew that 1337 is capable of taking care of himself. At the same time, the prophets send a biological experiment named Pluton to fight 1337, believing him to be Master Chief. What ensues is a ridiculous parody of Dragonball Z and Halo that manages to balance its humor with a halfway-decent, if not bonkers, storyline.
3 out of 5
Prototype utilizes a very pleasing animation style, heavy on glow lighting in sparks and gunfire, while still paying attention to finer details. There is a nice utilization of smoke and mist effects, and the episode is surprisingly colorful for having an overall dark, industrial color palette. Beneath this layer of visual goodies lies the story of a group of Marines trying to provide cover fire for escaping civilian transports. When the Marines become pinned down, their squad leader, Ghost, activates a prototype Spartan suit that is more mechanized than the armor worn by Master Chief or most others. Though he is defying orders, Ghost states that he will destroy the suit and all of its data once his squad has safely escaped. The fight sequences snowball into one continuous adrenaline rush, akin to Gundam Unicorn, and utilize a number of interesting and varied camera angles. The story of Ghost as an individual is also explored, specifically his belief that he is responsible for the death of his entire former squad.
5 out of 5
The Babysitter follows an ODST squad on a mission to assassinate a prophet. Their camaraderie takes center stage as some of the sqaud members have trouble accepting a Spartan along on their mission. Along the way, some other minor points are touched on, such as the dangers of the drop pods (or 'helljumping', as the ODSTs refer to it), and Forerunner structures. The animation is something of a cross between Cyborg 009 and Gundam 00, with characters having slightly exaggerated facial features and bright color palettes. The lighting effects are top-notch, and breathe life into the forested planet the ODSTs have been sent to.
4 out of 5

The only pick of the bunch to be fully rendered in 3D animation, The Package follows one of Master Chief's missions between the Halo novels and games. Dr. Halsey has been taken prisoner by the Covenant, and it's up to Chief and four other Spartans to fly to her rescue, mounted on booster frames that bear more than just a passing glance resemblance to Gundam 0083's Dendrobium. The space sequences are phenomenal, evoking a Star Wars feel, while the occasional shift to first-person view during the on-foot sequences inside the Covenant ship is a mildly amusing, nostalgic nod to the Halo video games. There are some slow-mo action scenes, though these are used sparingly. The inclusion of Fred and Linda will be a treat for those familiar with the novels. For those who aren't, it will make the narrative that more interesting, with more than just Chief's perspective presented.
5 out of 5
Halo Legends is an interesting collection of short episodes that expand upon the sci-fi universe introduced through the games. The first few episodes aren't the best start to the collection, but it gradually picks itself up, pressing forward on its own two feet by the final episode. There are a few characters from outside of the original trilogy that make appearances, and though most of their roles are relatively minor in the grand scheme of things, fans of Halo 3: ODST, Halo Wars, and the various novels will enjoy connecting the dots.
My rating: 8.0 (out of 10)
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