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Sunday, July 11, 2010

Anime review: Club-to-Death Angel Dokuro-Chan


Club-to-Death Angel Dokuro-Chan contains exactly what its name implies: an angel named Dokuro who wields a club, often used to kill Sakura, the boy allowing Dokuro to live in his home. The plot is explained early on as Dokuro time-travels to the present day in order to prevent Sakura from creating a paradise for perverts. After the first episode, Dokuro's goal is never mentioned again (or at least not for more than a brief mentioning here and there) and the focus becomes entirely on the here and now. Unfortunately, the here and now isn't particularly interesting, as it follows the exact same pattern over and over.

The humorous sequences are divided into two types. The first would be the awkward situations that Sakura often finds himself in. These are more prone to evoke genuine laughter from viewers, as they aren't overly predictable and involve some buildup from the story's events. The second and more prominent comedic sequences are drawn from Dokuro chasing Sakura down and splitting him in half, lobbing off various limbs, or causing his guts to gratuitously explode and rain down around her. All of this is then reversed by Dokuro's magical weapon, and Sakura promptly returns from the dead to reprimand her for killing him. This pattern becomes predictable by the end of the first episode, so any viewer who is paying the least bit of attention will be able to figure out when Sakura's next death will be. It's rather odd that the writers would try to combine more witty awkward humor with excessive blood and guts and not change the formula up at all from the start of the series to the finish because of how everything rolls together and just winds up being 'meh'.

The only two main characters to speak of are Dokuro and Sakura, whose dynamic follows that of a curious younger sibling constantly being scolded by her elder brother but then quickly ignoring what the brother just said. As an angel, Dokuro is fascinated by the human way of life and wants to discover as much as possible by spending time with Sakura. Sakura is too good-natured for his own good (most of the time) and winds up finding himself in many a sticky situation. Between the two of them, there's not a whole lot of complexity, though Dokuro is easily the more interesting of the two.

There are a number of recurring guest characters who show up over the course of the series, though they change very little and viewers' opinions of them will likely not change by the series' conclusion. Dokuro's sister Zakuro, another angel named Sabato, and Sakura's classmate Shizuki all see enough involvement in the show that viewers can get a grasp on what kind of characters they are, but ultimately play out as one-dimensional and only good for inclusion in specific settings.

Aside from the incredibly catchy and upbeat opening theme, there isn't much to say one way or the other about the soundtrack. Due to the fact that each episode of Dokuro-Chan is roughly half as long as an episode of just about any other given anime, the sounds aren't terribly complex or original. It's a pretty generic soundtrack that accompanies the series, though it's not exactly the most unfitting for a more low-brow comedy. The animation is quite good, and the animators get creative from time to time, changing things up with some magazine-clipping style animals and more American-style animation. These aren't prominent for much of the show, but they are interesting breaks from the animation used in the majority of the series.

Dokuro-Chan is technically split into two seasons, but there isn't much difference to speak of between season one and season two. The story is pretty bland and the characters incredibly undeveloped. This series is targeted for a specific audience and those who appreciate this kind of humor will certainly find it to be outrageously funny. As for the rest, however, there's not much else redeeming about the series.

My rating: 6 (out of 10)

Saturday, July 10, 2010

Anime review: Dragonball Z - Bojack Unbound


Picking up shortly after the defeat of Cell and Goku’s death, Mr. XS Cash is hosting a fighting tournament as a multi-billion dollar birthday present for his son and convinces Hercule to take part in the final fight. Cash accepts entrants the world over to take part in the first few free-for-all rounds, and invites a few alien warriors to compete in the final matches. Needless to say, the Z fighters make short work of the other entrants, though a few of them are pitted against one another and Yamcha, Tien, and Piccolo do not make it past the semi-finals.

In the Other World, Goku and King Kai are watching the tournament, cheering on the Z fighters. When King Kai becomes aware of Bojack’s presence on Earth, he explains to Goku that he and the other Kais sealed Bojack away ages ago. When Goku transported Cell to King Kai’s planet in order to avoid Earth’s destruction, the seal was broken and Bojack and his henchmen set free.

With Goku dead, the film manages to balance the involvement of the other characters very well. Obvious inclusions, such as Gohan, Krillin, Piccolo, and Trunks gain much of the spotlight, but Tien, Yamcha, Bulma, and Chi-Chi receive larger roles than I would have guessed. Even Oolong and Master Roshi appear to add some humor to the film.


Unlike some of the later Dragonball Z films, Bojack Unbound ties into the overarching story quite well, referencing previous events from the television series. It is easily one of the funniest works in the Dragonball Z series, borrowing some of its comedic style from the earliest episodes of Dragonball Z as well as the original Dragonball. From Krillin’s uneasiness in the tournament to Hercule’s overinflated ego, the film does a great job of not taking itself too seriously during the lighter moments.

The film’s pacing in rather fast, even for a Dragonball Z film. The first twenty minutes or so focus on the tournament and make everything seem as though it’s flowing along perfectly smoothly. Once Bojack’s minions appear, the action really picks up and keeps speeding along until the film’s conclusion. There isn’t much of a wrap-up at the finale, but such is the case with most Dragonball Z films.


The original voice actors of the television series have returned, for both the Japanese and English versions. The few new voice actors, being those portraying Bojack and his minions have a rather minimal number of lines. Bojack and Zangya are voiced well enough, though Kogu, Bido and Bujin could have used some extra attention in the English dub. This doesn’t detract the story much as their involvement is purely for combat purposes. The soundtrack basically follows the same formula as that in the television series or any other Dragonball Z film, so it’s nothing spectacular or overly complex, however fitting to each scene it might be. The animation is pretty much the same as any other work from the franchise - it might not be anything spectacular by today's standards, but for the time of its release, Bojack Unbound looks quite good.

Bojack Unbound is one of the more enjoyable and light-hearted Dragonball Z films released. It ties in very well with the main series, but viewers don’t really have to be familiar with the television series or other films to follow along. The Z fighters are very entertaining, though Bojack doesn’t exactly flesh out much as the lead villain. All in all it’s a fun film that’s a quick watch, but it doesn’t really present anything particularly new to the franchise.

My rating: 7.5 (out of 10)

Friday, July 9, 2010

Anime review: Spice and Wolf (season two)


At the conclusion of the first season of Spice and Wolf, Lawrence and Holo managed to outwit the Remerio Company and left for other business ventures, but not before aiding Nora in finding her own courage to stand up for herself and break away from her job as a shepherd. With the overarching story of season one so nicely wrapped up, I was concerned that season two would be a completely unrelated journey that would struggle to get on its feet and carry a weaker narrative narrative than that of season one. Thankfully, I was only partially correct – the events of the second season are, for the most part, unrelated to those in season one, save for the obvious continuation of Lawrence and Holo’s story. There are some notable changes from the storytelling style of season one – some for better and others for worse – but ultimately season two comes out stronger than its predecessor.

The story is notably darker this time around and the story far more serious. Nothing is spared in regards to the show's humorous segments, however, as these are particularly clever in both content and their placement in the series' events. The mythological aspects of Spice and Wolf are explored in greater detail and Lawrence’s trades become increasingly greater gambles with the potential for even greater rewards (and not just those of monetary nature).


Whereas the first season put greater emphasis on Lawrence, season two is largely centered around Holo and her past. Her travels with Lawrence have made her far more comfortable around him and she acts more mature, putting behind herself some of the childish behavior seen in season one. In this regard, Holo herself is less humorous, but the dynamic between Lawrence and Holo is genuinely entertaining and will evoke plenty of laughs from viewers. If however, some viewers found Holo’s antics is season one to be annoying, they can rest assured that her personality has changed a bit – not so much that it becomes difficult to recognize her as the same character, but enough that it becomes obvious from a very early point in season two as to how much Holo has matured.

Season two's pacing is a bit faster than season one, picking up right where the story last left viewers. Lawrence, with little information to work with, begins asking around for information about the lands to the North, in hopes of locating Holo's homeland and keeping his promise to her. However, things become sidetracked when Lawrence makes a gamble with a rich young local named Amarty, and the two essentially compete for Holo's companionship. It is during all of this that Lawrence begins to deeply question his true feelings toward Holo. Due to the more specific focuses of the plot in season two, viewers can expect to see fewer locales and environments as the backdrop for Spice and Wolf.

The side characters in season one, though few and far between, were well-rounded and usually very engaging. The side characters in season two are still enjoyable, though their development leaves something to be desired in most cases. They are generally used to tie plot elements together, and while they aren’t stereotypical or bland, per se, they aren’t fully rounded or the most well-developed. In this regard, viewers should feel relieved that the two main characters remain the only main characters over the course of the second season.


The one major exception to this, however, is a merchant by the name of Abe, who offers a partnership deal to Lawrence in fur trading. Abe is shrouded in mystery during her first few appearances, but slowly exposes who she is and what her intentions are as each episode progresses. Abe's story as a large driving force behind the second half of season two causes the pacing to slow down considerably, but this seems quite fitting to the overall darker mood of season two, as well as the intricacies and complexity of the relationship Lawrence, Abe, and Holo forge.

The soundtrack is comprised of a number of new pieces following a similar formula to those in season one. Though the use of strings and woodwinds does sound superb, there are fewer distinctly seperate pieces used in season two, so viewers are certain to hear familiar sounds over the course of the story. The animation is a significant step up from that of season one, which was impressive in and of itself. The lighting effects and attention to detail really make season two shine through and set it at the caliber of a standalone full-length movie. Part of this is likely due to the fact that there are only twelve episodes in comparison to many series capping at twenty-five or fifty. Nonetheless, the animators should be commended on a job very well done.


The Japanese voice actors make a triumphant return and convey emotions even better than in season one. Newcomers to the cast seem to flow pretty smoothly with the overall portrayal of the characters and focus of the plot. The series is, however, about Holo and Lawrence in virtually every way possible and it's comforting to see how the voice actors for these respective characters seem to 'click' with one another even more so than in season one, making their interactions more convincing.

The finale throws a major plot twist that many viewers won't see coming. With a tense buildup and emotional performances from the cast members, the finale is executed masterfully. The finale is neither sunshine-and-rainbows happy nor so depressing that it would cause fans to cry out in an uproar. Instead, the conclusion is fitting in every way possible, offering a very satisfying conclusion to Holo and Lawrence's story.

Season two improves upon most of the flaws in season one, though there were few flaws to begin with. There is a small amount of experimentation with characters and plot in season two that will likely cause a bit of controversy among viewers, but for the most part this aids Spice and Wolf’s presentation. It was a very unique story idea in season one, with Holo and Lawrence relying on wit to outdo their foes and it’s comforting to see that things feel relatively fresh in season two. It may not be as original, but season two of Spice and Wolf is more focused and delivers a more serious story without sacrificing the light-hearted elements.

My rating: 8.75 (out of 10)

Thursday, July 8, 2010

Top five anime of 2010 - Spring/Summer contenders


It is now near the end of the first full week of July and I find myself looking back on the anime I completed last year as well as the series and films I have finished thus far in 2010. I plan on posting a similar “anime - year in review” as I put up this January, come 2011, as a recap of all the series I covered this year and my thoughts on each one. While I still have a fair number of series and films I would like to complete before the end of the year, I thought I’d take a moment to list the contenders that have a strong shot at making my “top five” list, being the five anime series and/or films that I enjoyed watching the most and felt like I got the most out of. These will not be finalized until the end of December, are listed in no particular order, and do not necessarily reflect the number ratings I gave them.

- Ergo Proxy – The combination of a cyberpunk setting and art style with a deeply psycho-analytical story makes for a thought-provoking experience. There is plenty of action woven in and an interesting cast of characters who play off each other brilliantly. The series requires a fair amount of interpretation on the viewers’ part, but the end result is that Ergo Proxy is far more engaging than most other adult-themed anime.

- Turn A Gundam – Perhaps the most unorthodox of all Gundam series, Turn A Gundam combines early 20th century technology and lifestyle with the space-faring mecha Gundam fans have come to know and love. The story carries a hopeful focus and the characters are very well-rounded, feeling far more complex than those in series like Gundam Wing or Gundam SEED. The soundtrack is beautiful, the animation solid, and the story at perfect pacing and devoid of cliché solutions.

- Samurai Champloo – Following the style of Cowboy Bebop, Samurai Champloo mixes Edo-period samurai traditions with hip-hop music and urban style. Jin, Mugen, and Fuu play off one another as a wildly entertaining lead cast who have very little in common from the start, and this only fuels the irony of the predicaments they often find themselves in. Though some episodes are better connected than others, the series comes to a satisfying conclusion. Viewers will likely find it difficult to find a similar series that can stack up to the entertaining story and well-written dialogue that Samurai Champloo has.

- Full Metal Alchemist – Easily one of the most popular anime of all time, Full Metal Alchemist follows brothers Edward and Alphonse Elric in their quest to find the Philosopher’s Stone and return their bodies to normal, following a botched attempt to bring their mother back from the grave. The variety of locales and broad cast of characters the Elric brothers come across keeps the story interesting, while their notably different personalities fuel the show’s humorous sequences. The story becomes darker and more complex as things progress, but the pacing is nearly perfect and only on a few rare instances do plot elements seem out of place.

- Axis Powers: Hetalia – Portraying each country as a single stereotype of its populous may offend some people, but Axis Powers: Hetalia is a no-holds barred anime that gives a unique comedic perspective on the events surrounding WWII. With an incredibly quirky cast and fantastic voice actors to boot, the series really stands out as one of the more impressive web-based series, as well as comedy anime, released to date.

- The Girl Who Leapt Through Time – A film that disguises itself as a more mainstream teen drama, The Girl Who Leapt Through Time is a surprisingly well-scripted and beautifully animated sci-fi adventure. The story centers around Makoto as she tries to help herself and her friends avoid mishaps and unfortunate events in life. Makoto soon realizes, however, that to achieve a better end result, a tradeoff must be made and others may wind up suffering as a result. The dialogue is largely aimed at the teen audience, but the story is something that viewers of almost any age can thoroughly enjoy.

Wednesday, July 7, 2010

Anime review: Mobile Suit Gundam Wing


Years after it aired on Cartoon Network's Toonami block, I decided to give Gundam Wing a second chance, as I didn't really get into the series back then. I was never particularly fond of the combination of Victorian-style clothing and architecture with space-bound mecha, but at the same time I figured it was a minor annoyance and more of my own personal nitpicking at the series. The further I got into watching Gundam Wing, however, the more and more I realized that the Gundam series are split into two seperate story types for a reason. Those who are fans of the Universal Century series follow it due to its more realistic scenarios and continuous story from varying viewpoints. Most Universal Century series are, at worst, considered to be 'decent' and, at best, considered to be 'great'. Not every one of the Universal Century series is going to be ranked as highly as others, but there are very few Universal Century series that Gundam fans would generally consider to be 'bad'. The Alternate Universe series, on the other hand, vary greatly and are meant to cater to a wide variety of viewing tastes. They are not directly connected, by neither creative staff nor plot and characters, and this variations boils up more opinions (and often harsher criticism).

Gundam Wing carries a very ‘spy vs. spy’ feel about it, with the Gundam pilots acting against Treize’s regime and the Oz forces on behalf of organizations within the colonies’ populations. The Romefeller Foundation acts as the governing organization for both Oz and Treize with their immense wealth and prestige, yet it becomes obvious early on that Treize and Romefeller have a difference in ideals. The threat of the Gundams shakes things up for Oz and the Romfeller foundation, and the Gundams become a prize of sorts in order to assure the stability of the plans of the various factions that are ultimately caught up in the conflict.

The lead characters are elite pilots selected by the colonies due to their combat capabilities and their focus on the battlefield. While it makes sense that each of the five pilots should be quick to react in a tight situation, as well as have a great deal of intel on enemy units and the like, they often tend to jump to conclusions without much evidence between their claims and the subsequent actions taken. Interestingly enough, this only works to their disadvantage on a small number of occasions over the course of the show, but following gut instinct isn’t a particularly practical way to go about the events of the series and ends up making the story more and more predictable as things progress.


The characters of Gundam Wing are a mixed bag, with the antagonists more often than not being more interesting than the protagonists. Granted, Treize Khusrenada and Zechs Marquise make for the most intriguing antagonists as both higher-ups in the system as well as Gundam pilots. Treize is an unorthodox leader for Oz with his own ideals about what humanity should be fighting for, and these contradict much of what the Romefeller Foundation wants. His cleverly laid-out plans over the course of the series almost always ensure that Treize is on top and he completely avoids being a cliché villain – in fact, to call him a villain isn’t entirely accurate. Zechs is one of Treize’s closest friends and allies at the start of the series, while focusing on the future of his former home of the pacifistic Sanc Kingdom. Zechs aligns himself with a number of factions over the course of the series and finds the Gundam pilots to be both his enemies and allies as things progress. Treize’s other close ally and underling is the ever-cruel Lady Une who keeps her troops in line with her cold-hearted attitude. She believes the Gundams to be a severe threat to Oz early on, but later on she develops a split-personality and preaches peace to the colonies. These two personalities greatly conflict with one another and lead many of her troops and contacts to become incredibly confused with regards to her intent for the colonies.

There is pratically no information revealed to the viewers about the five main characters of Wufei Chang, Trowa Barton, Heero Yuy, Quatre Winner, and Duo Maxwell. In fact, secondary characters such as Noin Lucrezia, Relena Peacecraft, and Sally Po lead more interesting narratives. This, combined with the fact that the English dub voice actors deliver a strikingly minimal amount of emotion makes it difficult for viewers to associate with or enjoy the characters. The only three characters in the series that are performed well by their English dub voice actors are Quatre (voiced by Brad Swaile who voiced Amuro Ray in the original Mobile Suit Gundam), Duo (voiced by Scott McNeil), and Noin (voiced by Saffron Henderson). Many of the actors provide voices for Oz soldiers and characters who make brief appearances, so viewers can expect to hear Quatre, Heero, Trowa, and Zechs’ voices from a multitude of minor characters. Gundam Wing was one of the first Gundam series to receive an English dub and as such a certain amount of leniency should be allotted in regards to the voice acting. Even so, Gundam Wing is easily the weakest dubbed Gundam series, as well as one of the weakest dub of any anime series, that I have seen to date. In contrast, the original Japanese voice actors put forth ridiculous emotions that make the characters seem more fit for a soap opera or teen drama series, removing practically any believability from that part of the viewing experience.

If there is any single character that proves to be the most frustrating, it would easily be Heero Yuy. Quatre is the most level-headed, Duo brings some flair and humor to the battlefield, Wufei is calm and collected, and Trowa is a master of deception, so one would think that there would be some unique characteristic given to sum up Heero Yuy. However, he shows absolutely no emotion over the course of the entire series and it’s difficult to tell if he even cares about anyone but himself, as he willingly teams up with the other Gundam pilots but points out their shortcomings and failures when things go wrong. Heero tells many people over the course of the series that he must kill them in order to complete his mission, but very rarely does he actually go through with it. What Heero says he intends to do and what he believes in conflict on multiple occasions with what he actually does. It’s true that Heero is probably the most perfect soldier out of the five Gundam pilots, but he’s so uninteresting that it almost becomes a chore to watch any scene involving Heero, due his lack of emotion and unexplained background.


There is a nauseating amount of monologuing that goes on over the course of the series. Some characters, such as Treize and Zechs, actually carry across ideas that are well-thought-out and could be put into practical application to either alter the path of the war or aid the world after its conclusion. But when the Gundam Pilots or Lady Une monologue, they try to make simple ideas far more complex than they need to be and manage to drag out a single sentence into multiple paragraphs of spoken lines.

The mobile suit designs are very creative and combine more stylized elements of previous series like ZZ Gundam and G Gundam with more practical weaponry and capabilities such as those in Stardust Memory and Zeta Gundam. The transforming capabilities of the Wing Gundam and Wing Zero Gundam are obvious nods to the Zeta Gundam, but do so with such fluidity and sleek designs that it’s clear how the designers wanted to stylize the mobile suits.

The art style is a bit lacking in comparison to other series from the mid-1990s. It isn’t downright terrible, but character animations are stiff and objects in the foreground are often less detailed than the backgrounds that accompany them, so a number of improvements could have been made. Thankfully, the number of repeated animated sequences is kept to a minimum. Battles between mobile suits do tend to follow similar patterns from time to time, however, particularly when combating the unmanned mobile dolls. The soundtrack that accompanies the series is effective, though not particularly original or complex. It is comprised almost exclusively of keyboard and synthesizer parts, and pieces are repeated many times over the course of the series though, so viewers can expect to be hearing the same sounds time and time again.


Gundam Wing delivers a solid story with many small yet effective plot twists that flow very smoothly with the overarching plot. The fact that the story is told from various viewpoints makes for a more engaging viewing experience. Unfortunately, the coupling of this with such an uninteresting cast of characters makes some episodes seem like more of a chore than others and Gundam Wing as a whole is a notably weaker series than most others in the Gundam franchise. The final six or seven episodes really turn things around as the animation improves a bit, the major characters become more complex and distinct from one another, the story becomes even darker and more intriguing – heck, even the English voice actors seem to finally get a grasp on giving their characters believable levels of emotion (Heero Yuy included). But this all comes into play so late in the series, making the viewing experience overall more than just a bit frustrating. I understand the important role Gundam Wing played in getting many Western viewers interested in both the Gundam franchise as well as anime as a whole, but if you haven’t yet seen Gundam Wing you’d probably be better off skipping it unless you’re a die-hard Gundam fan.

My rating: 6.75 (out of 10)

Axis Powers: Hetalia Funimation dub voices announced (supporting cast)

Funimation has started announcing some of the cast members associated with the English dub of Axis Powers: Hetalia. Below is a video of the supporting cast anoouncements. I'll admit I'm a bit surprised that Vic Mignona and Chris Sabat are playing supporting roles - I really expected Vic to voice Italy and Chris to voice Germany, but their respective roles as Greece and the Roman Empire aren't bad fits by any means. I'll be sure to add more posts as Funimation announces the remainder of the English dub cast.

Check out the video to see Funimation's supporting cast voice actors.



Just for fun, I thought I'd share my ideas for lead character voice actors:

- America - Todd Haberkorn
- England - Greg Ayres
- China - Samuel Vincent
- France - Tony Oliver
- Russia - Chris Patton
- Germany - Dameon Clarke or Michael McConnohie
- Japan - Liam O'Brien

And as for Italy, well, to be honest, aside from Vic Mignona I really can't think of anyone off the top of my head that would be a fantastic fit for the character. That's not to say that I'm at all doubting Funimation's eventually announcement, but there's no one person poppoing into my head at this moment that makes me think "that's Ialy!" We'll find out soon enough who is to play the lead cast of characters, and if nothing else we only have to wait until September for the first season to see a U.S. dvd release.

Sunday, July 4, 2010

Anime review: Suzuka


The anime adaptation of Suzuka covers only about one-third of the entire manga series. Whether this was done deliberately to avoid the more adult themes explored later in the manga or if there were plans to continue the anime that never fell through is unclear. However, this review is about the anime as a separate work from the manga, as personally disappointed as I am that the anime did not continue the story.

The series follows Yamato Akitsuki as he moves to Tokyo to attend high school. He lives in an apartment complex owned by his aunt and has his rent paid for in exchange for his janitorial services. One day Akitsuki notices a girl practicing the high jump after school and becomes intrigued with her. He discovers her name to be Asahina Suzuka and shortly thereafter realizes that she lives in the same apartment complex. Smitten with Suzuka, Akitsuki decides to join the track and field team. However, Honoka, a girl from Akitsuki’s past, has feelings towards him that she has been harboring ever since they were young. Determined to overcome her shyness, she joins the track team as well, acting as the team’s towel/water girl.


Early on, the series sets up this love triangle that causes much of the drama to unfold, allowing for the characters to develop along the way. All in all, this works fairly well, though there are times when the series has to back-track for a while to explain events, such as Honoka and Akitsuki’s first meeting and Suzuka’s middle school track career.

As Akitsuki becomes more and more interested in Suzuka he tries to work up the courage to ask her out, and Suzuka asks him to go to with her to an amusement park, more out of coincidence than anything else. At the end of the day Akitsuki asks Suzuka to become his girlfriend and is quickly rejected. What follows is Akitsuki’s attempts to get back on good terms with Suzuka but also his confusion between the two girls when Honoka expresses her feelings towards Akitsuki.

Surprisingly enough for a teen drama, the characters are quite well-rounded. Akitsuki is both determined to win Suzuka’s heart, but also stubborn and easily manipulated by his classmate and ‘friend’ Yashunobu. Yashunobu is the kind of character who comes across as a sleazy player, thinking of himself as a ladies’ man and constantly trying to impress his peers. He doesn’t always think things through before acting, though he tends to present himself as mature and collected in front of adults. Honoka is the shy nice girl who wants to be with Akitsuki in hopes of improving her self-esteem, and although things don’t always work out to her advantage she tries her hardest to look on the bright side of things and inevitably does find confidence in herself by the end of the series. Suzuka’s story is left shrouded in mystery until later in the series, though viewers can gather early on that she is a very determined individual and that she wants to avoid entering a relationship with Akitsuki. The reasoning behind this, however, isn’t explored for a while and becomes one of the more interesting and creative plot devices. Finally, Miki is one of Suzuka’s best friends and a sprinter on the track team. She is full of energy and sympathizes with both Suzuka and Akitsuki even when the two are thinking differently. Miki is constantly at odds with Yashunobu, calling immature time and time again for his various schemes to supposedly help Akitsuki in his romantic endeavors.


There are a notably small number of characters in the series to begin with, and aside from the main characters there are a handful of secondary characters, with everyone else left as rather undeveloped tertiary characters. Aunt Ayano and Akitsuki’s cousin Miho show up from time to time, more or less to show how Akitsuki and Suzuka’s relationship confuses other characters over the course of the series, and once to reprimand Akitsuki for an act he makes late in the series. Yukka is another girl living in the apartment complex, attending college and often seen drunk. She attempts to provide Akitsuki with advice but usually ends up leaving his apartment a mess. Viewers will likely find Yukka’s inclusion either a good source of comic relief or just plain annoying.

The soundtrack is quite impressive for a relatively low-key anime project. Many pieces put emphasis on piano and string parts to create a smoothly flowing and genuinely moving soundtrack. There are pieces that create a tense atmosphere, particularly during the track competitions, that change the mood up but fit in perfectly with the rest of the soundtrack. Many pieces are reprises of the series’ main theme, but still diverse and separate enough that they don’t become overly redundant. All in all the soundtrack isn’t particularly complex but it is very fitting to the series’ events. The art style uses the current standard digital coloring techniques and overall looks quite good – that’s not to say that the series is going to win any awards in the animation department, but everything is very clean looking and consistent. The English voice actors portray their characters with overall solid performances. There are a few voice actors who sound out of place from time to time, but none of this jolts the story off focus at all.

The story is neither overly complex nor strikingly original. There are some interesting techniques used to keep the plot entertaining and the characters are very well developed. Whether viewers are familiar with the manga or not, the ending comes across as incredibly sudden and is one of the show’s prominent weak points. Overall, however, the story is solid and gives some different twists on an age-old formula.

My rating: 7.75 (out of 10)
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