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Showing posts with label Watch Dogs. Show all posts
Showing posts with label Watch Dogs. Show all posts

Thursday, April 2, 2015

Gaming Update: Of Squid Kids and Space Hauntings


Hot off the heels of the latest Nintendo Direct, I figure it an appropriate time to provide a rundown of some of the games on my radar this year. The games here are listed in what is more-or-less the chronological order of their release, with some variation, as we do not yet have accurate release dates for all of the games I will be talking about. The first two I am almost certain to purchase sooner rather than later are Code Name: S.T.E.A.M. and Resident Evil: Revelations 2. The demo released a month or so ago for Code Name S.T.E.A.M. left me really impressed, and I’d love to give the full retail release a playthrough. Meanwhile, while I was skeptical of the sequel to Resident Evil: Revelations maybe not living up to its 3DS predecessor, the early gameplay segments I have seen of it have largely put my worries to rest. While I’m still disappointed that Capcom decided not to release Revelations 2 on the 3DS, I’ll still pick up a copy for my Xbox 360.

While I am pleased to see Nintendo has released the other N64 Zelda title on the 3DS in an updated form, it hasn’t been all that long since I last played Majora’s Mask, so I’ll likely wait a while before I make the journey back to Termina – in all likelihood, I’d be looking at getting Majora’s Mask 3D sometime later this Summer or Fall. The late Spring months into early Summer will likely be spent with Splatoon, which continues to impress me more and more with each chunk of gameplay footage that Nintendo reveals. I’m really digging the art style, as it falls somewhere in the territory of Jet Set Radio and No More Heroes, while the team-based gameplay looks like some sort of fever dream hybrid of DeBlob and Team Fortress 2. It’s a weird melting pot of ideas, to be sure, but one that looks like it could be a thoroughly satisfying online multiplayer frenzy.


While there is no definitive release date yet marked for Ghost Song: A Journey of Hope, it is a Metroidvania title that I’ve already put my money down for, and am very much looking forward to playing by year’s end. I’m pleased to see someone working to fill that niche genre, as their hasn’t been word on a new Metroid title since the Wii release of Other M. I’ll also probably pick up The Next Penelope: Race to Odysseyus, another indie game which, coincidentally, seeks to fill yet another niche genre that I am a big fan of, falling into the territory of F-Zero’s high-speed and intense racing design. While this latest Nintendo Direct only revealed so much about the long-awaited Shin Megami Tensei x Fire Emblem project, I will admit that it looks absolutely gorgeous, and my feelings toward it are more positive than I initially expected due to the gameplay aligning more closely with the Shin Megami Tensei and Persona games. The character designs are a bit of a mixed bag – I love Fire Emblem armor and beasts, but the real-world SMT characters bear overly-anime stylized designs that I’m not so keen on.

On the topic of games I have already started playing but have yet to complete, I’ve powered through the first fifteen hours or so of Persona 3 FES, which is currently on loan to me from a friend. I intend to pick up my own copy of it sometime later this year, but wanted to get an early start, as my feelings toward both Persona 4 and Persona Q: Shadow of the Labyrinth were overwhelmingly positive. I’m also more than halfway through the Wii port of the Gamecube remake of the original Resident Evil, which I’ve been tackling in short bursts. I’d also like to see if I can’t complete my virtual console copy of Paper Mario, the Zone of the Enders HD Collection, and the 3DS eShop release of Moon Chronicles by year’s end. While I did sink about ten or eleven hours into Watch Dogs, it may be a while before I pick that back up, as the load times are downright atrocious, and some of the core gameplay elements less polished than I had hoped.

Monday, January 13, 2014

Gaming Update: Welcome to Los Santos


Due to the fact that I wrapped up most of the games I wanted to complete in 2013 right at the end of the year, my early 2014 playthroughs are still currently underway. Grand Theft Auto V is easily one of the more expansive and longest-running of this early slew of titles, and should be one of the first games I post a review for this year, alongside The Legend of Zelda: A Link Between Worlds. Aside from those two titles, I received Super Mario 3D World and Batman: Arkham City Armored Edition for Christmas, and still have Pokémon Sapphire, the original NES Legend of Zelda, Persona 4, and a couple of Final Fantasy titles I intend to return to this year. I’m actually quite a ways into Persona 4, and feel like that game will become higher priority during this winter/spring season than some of the others, due in part to the fact that I haven’t very far to go before completing it, and the fact that the game has been on loan to me from a friend.

As far as the outlook for the rest of the year is concerned, I really can’t throw out a whole lot of concrete details, simply because I don’t really know what to expect from 2014 with regard to new games. I do intend to pick up Watch Dogs day of release for the Wii U, and I’ll definitely get Kirby: Triple Deluxe. The new Smash Bros. is also a guaranteed purchase for me, though currently, signs point toward that being a quarter three or quarter four release. Bayonetta 2 (as well as a playthrough of the first) stands as a moderate possibility – the game looks cool, no doubt, but I really haven’t been particularly impressed with Platinum as of late, as evidenced in most of my posts from 2013 detailing hands-on experiences with some of their games and demos.

I would like to pick Final Fantasy VII back up later this year, as I truly did enjoy what I played in early 2013. Final Fantasy X did not impress me nearly as much, primarily due to the displeasing battle system and lack of many useful characters. I own copies of both Final Fantasy V and VI that I have yet to start files on, and I clocked a few hours into Final Fantasy IV: The After Years at the end of the summer. Though I realize it isn’t classical RPG in any sense of the term, I’m quite a ways into Paper Mario, and have simply been taking my time with that game, picking it up and clocking in a couple of hours here and there, as I feel like it. There’s a very good chance that title will see a review from me by the end of 2014.

The only other game that currently comes to mind as a potential purchase for this year is Killer7, which is a game I’ve wanted to experience in proper for quite a few years now. With that one, it’s really just a matter of finding a reasonable price for a used copy. I have absolutely zero intention of purchasing either the Xbox One or the Playstation 4, so I will write off any potential reviews from those consoles here and now. From this point out, my reviews of new-school games will be fueled by the Wii U and 3DS, as well as the Xbox 360 and Wii for those odd titles I never got around to playing in proper when they were first released. I suppose DmC might be worth mentioning as having a better-than-decent shot at seeing a review later this year, and Ghost Song is one indie title I've had my eye on since Two Best Friends Play made mention of it on their Facebook page. As for the rest of the year, I guess we’ll just have to wait and see what lies in store.

Friday, June 15, 2012

Watch Dogs E3 gameplay trailer

One of the sleeper hits from E3 that many people have been talking about is Watch Dogs, a new game from Ubisoft. It's a sort of man vs. computers scenario, but with a contemporary setting and implications that ring close to our own real present-day world. Graphically, the game looks gorgeous, and the gameplay seems both stealth-based and tactical. I'm a big fan of this whole idea of hiding in plain sight and using the environment to your advantage. I'll be keeping my eye on Watch Dogs as more information is revealed.

Story trailer:



Gameplay trailer:

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