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Showing posts with label Crystal Dynamics. Show all posts
Showing posts with label Crystal Dynamics. Show all posts

Friday, June 1, 2012

Pre-E3 trailer for Tomb Raider

Last year Square Enix and Crystal Dynamics showed off their vision for a new Tomb Raider. It featured a younger Lara Croft instead of the seasoned adventurer from the older games. This new trailer continues that theme with a look into the fear and anxiety Lara experiences as she and her party and trapped on an island and are kidnapped by some unknown group of people. While last year's reveal trailer made it seem as though this new Tomb Raider would be heavy on the action and adventure elements, this new gameplay trailer seems to imply that some survival-horror elements may also be at play. I love the environment designs shown thus far. I never played many of the older Tomb Raider games, but the atmosphere in this one really appeals to me. That said, I could do without the amount of screaming and crying that Lara exhibits here. I'll have to keep my eye on Tomb Raider it as more information is released.

Monday, June 6, 2011

Tomb Raider E3 footage

It seems Lara Croft and the Guardian of Light was only a teaser for a much bigger project from Crystal Dynamics and Square Enix, which comes in the form of the new Tomb Raider. The game will focus on a young Lara Croft, as she wakes up on an island following a shipwreck. Being an origin story, the game will focus on Lara developing her adventure and survival skills. Both a trailer and gameplay were revealed, and the visuals are pretty impressive thus far, with a very gritty artistice direction charging this new Tomb Raider. The demo highlighted a few quick-time button events (not unlike portions of Resident Evil 4), butrunning and jumping through caverns were the primary focus and there was a real sense of desperation surrounding Lara's escape run. It would not be surprising if this Tomb Raider took a much darker tone, which would seem an obvious marriage with the gritty art style. Either way, Square Enix's cutscene visuals were stunning as ever. My only negative feelings towards the gameplay stemmed from the fact that Lara never shut up the entire time.
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