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Metal Gear Solid 2: Sons of Liberty is quite possibly the most controversial title in the series. After the massive success of Metal Gear Solid, Hideo Kojima decided to tease fans with the prospect of playing as Solid Snake in a dystopian future where Metal Gears are being developed in secret. However, players are only granted control of Snake for the first relatively short chapter of the game, and once the tanker incident is complete they assume control of newcomer Raiden. Raiden was (and still is) one of the most disliked characters in the Metal Gear Solid series (though Guns of the Patriots certainly helped redeem his image). I personally thought he was a total imbecile when I first played the game. But this change of characters makes perfect sense in regards to the story.
In Sons of Liberty, Raiden is sent in to rescue hostages being held aboard Big Shell, a facility constructed off the shore of Manhattan to clean up the pollution caused by the tanker incident in the introductory chapter. Solid Snake has been blamed for the crime and marked as an international terrorist, along with his colleague Otacon. Thus, Raiden is responsible for taking down the terrorist organization known as Dead Cell, supposedly led by the now rogue Solid Snake. Throughout the game, Raiden will have multiple encounters with Snake, Otacon, Mr. X (a throwback to Gray Fox), Revolver Ocelot, and main antagonist Solidus Snake. Due to all the different people involved in the Big Shell hostage situation, it’s understandable how Raiden could become so utterly confused as to who to trust.
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Graphically, the game has its flaws. It was one of the earlier titles released for the Playstation 2, so the shortcomings are understandable. That said, for an early release, Sons of Liberty has better lighting and textures than almost any early PS2 release. But the graphical upgrades are significant and noticable in even the smallest of things in Metal Gear Solid 3: Snake Eater.
Sons of Liberty, like any of the Metal Gear Solid titles, is first and foremost about the story mode. Sons of Liberty plays out like one big mystery, as each layer is exposed only to pose more questions. At first glance, the game is about Raiden stopping Dead Cell. Then the focus shifts to clearing Solid Snake's name. Finally, the spotlight returns to Raiden as his relationship with Solidus is explained and the climactic finale tilts the world off balance. The game includes a nice variety of bonus features with its expanded material of Metal Gear Solid 2: Substance. A virtual mission mode allows players to shoot a set number of targets, or reach a checkpoint while avoiding and/or eliminating guard patrols. Each mode of play will grade the player in points and upon completing each separate mission it will subsequently unlock another. The virtual mission are the biggest bonus feature included, spanning over 500 individual missions. Also included was a casting theatre that allowed players to recast characters from the first two games into major cutscenes from Sons of Liberty.
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